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Results 1-20 of 1627
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Abbey Gargoyles
Abbey Gargoyles
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  • Spelltype:
  • Creature - Gargoyle   3/4
  • Text:
  • Flying, protection from red
  • Flavortext:
  • "They don't move, do they?" "Only for the wrong sort of people." "Are we the wrong sort of people?"
  • Scored:
  • 2.5 out of (2 Votes) - How would you rate Abbey Gargoyles?
Abbey Matron
Abbey Matron
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  • Spelltype:
  • Creature - Cleric   1/3
  • Text:
  • , : Abbey Matron gets +0/+3 until end of turn.
  • Flavortext:
  • "The Matrons still say Serra is coming back. I bet she never even existed." —Murat, Death Speaker
  • Scored:
  • 2.5 out of (8 Votes) - How would you rate Abbey Matron?
Abeyance
Abeyance
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  • Spelltype:
  • Instant
  • Text:
  • Until end of turn, target player can't play instants, sorceries, or activated abilities that aren't mana abilities.
    Draw a card.
  • Flavortext:
  • "I'm too modest a wizard to reveal the full extent of my abilities." —Ertai, wizard adept
  • Scored:
  • 2.5 out of (1 Votes) - How would you rate Abeyance?
Abolish
Abolish
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  • Spelltype:
  • Instant
  • Text:
  • You may discard a Plains card rather than pay Abolish's mana cost.
    Destroy target artifact or enchantment.
  • Flavortext:
  • As war raged on, the young mages became more direct in their tactics, often at great cost.
  • Scored:
  • 2.5 out of (7 Votes) - How would you rate Abolish?
Absolute Grace
Absolute Grace
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  • Spelltype:
  • Enchantment
  • Text:
  • All creatures have protection from black.
  • Flavortext:
  • In pursuit of Urza, the Phyrexians sent countless foul legions into Serra's realm. Though beaten back, they left it tainted with uncleansable evil.
  • Scored:
  • 2.5 out of (5 Votes) - How would you rate Absolute Grace?
Absolute Law
Absolute Law
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  • Spelltype:
  • Enchantment
  • Text:
  • All creatures have protection from red.
  • Flavortext:
  • The strength of law is unwavering. It is an iron bar in a world of water.
  • Scored:
  • 2.5 out of (6 Votes) - How would you rate Absolute Law?
Absolver Thrull
Absolver Thrull
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  • Spelltype:
  • Creature - Thrull Cleric   2/3
  • Text:
  • Haunt (When this card is put into a graveyard from play, remove it from the game haunting target creature.)
    When Absolver Thrull comes into play or the creature it haunts is put into a graveyard, destroy target enchantment.
  • Scored:
  • 2.5 out of (2 Votes) - How would you rate Absolver Thrull?
Abu Ja'far
Abu Ja'far
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  • Spelltype:
  • Creature - Leper   0/1
  • Text:
  • When Abu Ja'far is put into a graveyard from play, destroy all creatures blocking or blocked by it. They can't be regenerated.
  • Scored:
  • 2.5 out of (8 Votes) - How would you rate Abu Ja'far?
Abuna's Chant
Abuna's Chant
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  • Spelltype:
  • Instant
  • Text:
  • Choose one - You gain 5 life; or prevent the next 5 damage that would be dealt to target creature this turn.
    Entwine 2 (Choose both if you pay the entwine cost.)
  • Scored:
  • 2.5 out of (3 Votes) - How would you rate Abuna's Chant?
Academy Rector
Academy Rector
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  • Spelltype:
  • Creature - Cleric   1/2
  • Text:
  • When Academy Rector is put into a graveyard from play, you may remove Academy Rector from the game. If you do, search your library for an enchantment card and put that card into play. Then shuffle your library.
  • Scored:
  • 2.5 out of (7 Votes) - How would you rate Academy Rector?
Adarkar Unicorn
Adarkar Unicorn
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  • Spelltype:
  • Creature - Unicorn   2/2
  • Text:
  • : Add either or to your mana pool. Spend this mana only for cumulative upkeep abilities.
  • Flavortext:
  • "There is no nobler creature in all of Terisiare." —General Jarkeld, the Arctic Fox
  • Scored:
  • 2.5 out of (2 Votes) - How would you rate Adarkar Unicorn?
Adarkar Valkyrie
Adarkar Valkyrie
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  • Spelltype:
  • Snow Creature - Angel   4/5
  • Text:
  • Flying, vigilance
    : When target creature other than Adarkar Valkyrie is put into a graveyard this turn, return that card to play under your control.
  • Flavortext:
  • She doesn't escort the dead to the afterlife, but instead raises them to fight and die again.
  • Scored:
  • 2.5 out of (6 Votes) - How would you rate Adarkar Valkyrie?
Admonition Angel
Admonition Angel
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  • Spelltype:
  • Creature — Angel   6/6
  • Text:
  • Flying

    Landfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.

    When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.

  • Scored:
  • 3.33 out of (6 Votes) - How would you rate Admonition Angel?
Advance Scout
Advance Scout
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  • Spelltype:
  • Creature - Soldier   1/1
  • Text:
  • First strike
    : Target creature gains first strike until end of turn.
  • Flavortext:
  • "The soldier's path is worn smooth by the tread of many feet—all in one direction, none returning." —Oracle en-Vec
  • Scored:
  • 2.5 out of (3 Votes) - How would you rate Advance Scout?
Aegis of Honor
Aegis of Honor
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  • Spelltype:
  • Enchantment
  • Text:
  • : The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.
  • Scored:
  • 2.5 out of (6 Votes) - How would you rate Aegis of Honor?
AEther Shockwave
AEther Shockwave
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  • Spelltype:
  • Instant
  • Text:
  • Choose one - Tap all Spirits; or tap all non-Spirit creatures.
  • Flavortext:
  • "The strain upon the veil between worlds began to show near the end of the Kami War. Strange happenings that neither side could control lashed out across Kamigawa." - Observations of the Kami War
  • Scored:
  • 2.5 out of (7 Votes) - How would you rate AEther Shockwave?
Affa Guard Hound
Affa Guard Hound
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  • Spelltype:
  • Creature — Hound   2/2
  • Text:
  • Flash

    When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.

  • Flavortext:
  • Once a welcoming hub for explorers, Affa became a place of guarded tongues and quick defenses.
  • Scored:
  • 2.5 out of (4 Votes) - How would you rate Affa Guard Hound?
Afterlife
Afterlife
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  • Spelltype:
  • Instant
  • Text:
  • Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying into play.
  • Scored:
  • 2.5 out of (3 Votes) - How would you rate Afterlife?
Ageless Sentinels
Ageless Sentinels
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  • Spelltype:
  • Creature - Wall   4/4
  • Text:
  • Defender (This creature can't attack.)
    Flying
    When Ageless Sentinels blocks, its creature type becomes Giant Bird, and it loses defender. (It's no longer a Wall. This effect doesn't end at end of turn.)
  • Scored:
  • 2.5 out of (4 Votes) - How would you rate Ageless Sentinels?
Ajani Goldmane
Ajani Goldmane
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  • Spelltype:
  • Planeswalker - Ajani   4/
  • Text:
  • +1: You gain 2 life.
    -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
    -6: Put a white Avatar creature token into play with "This creature's power and toughness are each equal to your life total."
  • Scored:
  • 2.5 out of (5 Votes) - How would you rate Ajani Goldmane?
Results 1-20 of 1627
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