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- Spelltype:
- Sorcery
- Text:
- Choose another player. Look at that player's hand and choose one of those cards other than a basic land. He or she discards that card. At the beginning of the next game with the player, look at the player's hand and choose one of those cards other than a basic land. He or she discards that card.
- Flavortext:
- "You're in for a nasty butt-kickin'."
- Scored:
- 2.5 out of (3 Votes) - How would you rate Double Cross?


- Spelltype:
- Sorcery
- Text:
- Choose another player. Double Deal deals 3 damage to that player now and deals an additional 3 damage to the player at the beginning of the next game with the player.
- Flavortext:
- "I'm facing defeat, . . ."
- Scored:
- 2.5 out of (4 Votes) - How would you rate Double Deal?


- Spelltype:
- Instant
- Text:
- Choose another player. Gain 5 life now and an additional 5 life at the beginning of the next game with that player.
- Flavortext:
- In a duel and taking a lickin' . . .
- Scored:
- 2.5 out of (5 Votes) - How would you rate Double Dip?



- Spelltype:
- Sorcery
- Text:
- Choose another player. Search your library for a basic land and put that land into play. At the beginning of the next game with that player, search your library for an additional basic land and put that land into play. In both cases, shuffle your library afterwards.
- Flavortext:
- The wizard exclaimed, "I'm no chicken . . . ."
- Scored:
- 2.5 out of (6 Votes) - How would you rate Double Play?



- Spelltype:
- Instant
- Text:
- Choose another player. Draw two cards now and draw an additional two cards at the beginning of the next game with that player.
- Flavortext:
- "But next time we meet, . . ."
- Scored:
- 2.5 out of (7 Votes) - How would you rate Double Take?


- Spelltype:
- Summon Elves */*
- Text:
- When you play Elvish Impersonators, roll two six-sided dice one after the other. Elvish Impersonators comes into play with power equal to the first die roll and toughness equal to the second.
- Flavortext:
- "Uh-hunh."
- Scored:
- 2.5 out of (8 Votes) - How would you rate Elvish Impersonators?



- Spelltype:
- Sorcery
- Text:
- Flip X coins; an opponent calls heads or tails. For each flip you win, put a Rabid Sheep token into play. Treat these tokens as 2/2 green creatures that count as Sheep.
- Flavortext:
- And their bleating was like a wet salmon slapped upon the land—slap! slap! slap!
- Scored:
- 2.5 out of (1 Votes) - How would you rate Flock of Rabid Sheep?


- Spelltype:
- Enchant Creature
- Text:
- Enchanted creature loses all abilities and is a 1/1 creature that counts as a Chicken.
- Flavortext:
- "I feel like chicken tonight!"
- Scored:
- 2.5 out of (3 Votes) - How would you rate Fowl Play?


- Spelltype:
- Enchantment
- Text:
- When Free-for-All comes into play, set aside all creatures in play, face down.
During each player's upkeep, that player chooses a creature card at random from those set aside in this way and puts that creature into play under his or her control.
If Free-for-All leaves play, put each creature still set aside this way into its owner's graveyard. - Scored:
- 2.5 out of (4 Votes) - How would you rate Free-for-All?


- Spelltype:
- Summon Chicken 3/3
- Text:

Roll two six-sided dice. If both die rolls are the same, Free-Range Chicken gets +X/+X until end of turn, where X is the number rolled on each die. Otherwise, if the total rolled is equal to any other total you have rolled this turn for Free-Range Chicken, sacrifice it. (For example, if you roll two 3s, Free-Range Chicken gets +3/+3. If you roll a total of 6 for Free-Range Chicken later in that turn, sacrifice it.)- Scored:
- 2.5 out of (5 Votes) - How would you rate Free-Range Chicken?


- Spelltype:
- Sorcery
- Text:
- Remove all lands from play and shuffle them together. Randomly deal to each player one land card for each land he or she had before. Each player puts those lands into play under his or her control, untapped.
- Scored:
- 2.5 out of (6 Votes) - How would you rate Gerrymandering?

- Spelltype:
- Instant
- Text:
- Target player and each of his or her teammates exchange life totals.
- Flavortext:
- Gimme five! (Or whatever you got.)
- Scored:
- 2.5 out of (7 Votes) - How would you rate Get a Life?

- Spelltype:
- Summon Ogre 2/2
- Text:
- When Ghazban Ogress comes into play, the player who has won the most Magic games that day gains control of it. If more than one player has won the same number of games, you retain control of Ghazban Ogress.
- Scored:
- 2.5 out of (8 Votes) - How would you rate Ghazban Ogress?

- Spelltype:
- Artifact
- Text:
,
: Move target counter from one card to another. If the second card's rules text refers to any type of counters, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.- Flavortext:
- Only a villain would unleash a giant fan on anyone!
- Scored:
- 2.5 out of (1 Votes) - How would you rate Giant Fan?

- Spelltype:
- Summon Goblin 1/1
- Text:
,
: Reflip any coin or reroll any die.- Flavortext:
- "Glok loved bets! He'd sit in the bar all night an' laugh an' laugh. Hey—he still owes me." —Squee, goblin casino hand
- Scored:
- 2.5 out of (2 Votes) - How would you rate Goblin Bookie?


- Spelltype:
- Summon Goblins 1/1
- Text:
- Whenever Goblin Bowling Team damages any creature or player, roll a six-sided die. Goblin Bowling Team deals to that creature or player additional damage equal to the die roll.
- Flavortext:
- Flog was out of his league—this game wasn't up his alley, but the team couldn't spare him if he split.
- Scored:
- 2.5 out of (3 Votes) - How would you rate Goblin Bowling Team?

- Spelltype:
- Instant
- Text:
- Roll a six-sided die for Goblin Tutor. On a 1, Goblin Tutor has no effect. Otherwise, search your library for the indicated card, reveal that card to all players, and put it into your hand. Shuffle your library afterwards.
2 - Any Goblin Tutor
3 - Any enchantment
4 - Any artifact
5 - Any creature
6 - Any sorcery, instant, or interrupt - Scored:
- 2.5 out of (4 Votes) - How would you rate Goblin Tutor?


- Spelltype:
- Instant
- Text:
- Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is equal to the die roll.
- Flavortext:
- MORE TO LOVE: Friendly, nature-loving, Bunyonesque SEM seeks SEF looking for a huge commitment. [ . . . ] seeks atog prince
- Scored:
- 2.5 out of (5 Votes) - How would you rate Growth Spurt?


- Spelltype:
- Summon Gus 2/2
- Text:
- Gus comes into play with one +1/+1 counter on it for each game you have lost to your opponent since you last won a Magic game against him or her.
- Flavortext:
- "Now I lay me down to sleep — What are you starin' at?"
- Scored:
- 2.5 out of (6 Votes) - How would you rate Gus?























