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- Spelltype:
- Creature - Cat Beast 4/4
- Text:
: Chartooth Cougar gets +1/+0 until end of turn.
Mountaincycling
(
, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.)- Scored:
- 2.5 out of (7 Votes) - How would you rate Chartooth Cougar?


- Spelltype:
- Instant
- Text:
- As an additional cost to play Chill Haunting, remove X creature cards in your graveyard from the game.
Target creature gets -X/-X until end of turn. - Scored:
- 2.5 out of (8 Votes) - How would you rate Chill Haunting?


- Spelltype:
- Sorcery
- Text:
- Claws of Wirewood deals 3 damage to each creature with flying and each player.
Cycling
(
, Discard this card: Draw a card.) - Flavortext:
- They say the forest has eyes. They never mention its claws.
- Scored:
- 2.5 out of (1 Votes) - How would you rate Claws of Wirewood?



- Spelltype:
- Enchantment - Aura
- Text:
- Enchant creature
Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3. - Flavortext:
- The hand of death recognizes its own.
- Scored:
- 2.5 out of (2 Votes) - How would you rate Clutch of Undeath?


- Spelltype:
- Creature - Bird Soldier 1/1
- Text:
- Flying, protection from green
- Flavortext:
- The aven came to fear the forest's clawing branches, but the watchers quickly renewed their courage.
- Scored:
- 2.5 out of (3 Votes) - How would you rate Coast Watcher?


- Spelltype:
- Creature - Ooze 1/1
- Text:


: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo.- Flavortext:
- Silent as fog and relentless as plague, it is wet, creeping death.
- Scored:
- 2.5 out of (4 Votes) - How would you rate Consumptive Goo?


- Spelltype:
- Creature - Cleric 1/1
- Text:
- Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.
- Flavortext:
- He lifts the spirits of his people so they may descend in wrath upon their foes.
- Scored:
- 2.5 out of (5 Votes) - How would you rate Daru Spiritualist?



- Spelltype:
- Creature - Soldier 1/1
- Text:
- Soldier spells you play cost
less to play.
Soldier creatures you control get +1/+2. - Flavortext:
- His victories speak for him.
- Scored:
- 2.86 out of (7 Votes) - How would you rate Daru Warchief?




- Spelltype:
- Creature - Elemental 3/3
- Text:
- Flying
Prevent all damage that would be dealt to Dawn Elemental. - Flavortext:
- It was midnight on the Daru Plains, yet it seemed the sun was rising.
- Scored:
- 2.5 out of (7 Votes) - How would you rate Dawn Elemental?




- Spelltype:
- Enchantment
- Text:
- When Day of the Dragons comes into play, remove all creatures you control from the game. Then put that many 5/5 red Dragon creature tokens with flying into play.
When Day of the Dragons leaves play, sacrifice all Dragons you control. Then return the removed cards to play under your control. - Scored:
- 2.78 out of (9 Votes) - How would you rate Day of the Dragons?



- Spelltype:
- Creature - Bird 2/1
- Text:
- Flying
When Death's-Head Buzzard is put into a graveyard from play, all creatures get -1/-1 until end of turn. - Flavortext:
- Infested with vermin, ever hungering, dropping from night's sky.
- Scored:
- 2.5 out of (1 Votes) - How would you rate Death's-Head Buzzard?



- Spelltype:
- Sorcery
- Text:
- Remove all artifacts, creatures, lands, graveyards, and hands from the game.
Cycling

When you cycle Decree of Annihilation, destroy all lands. - Scored:
- 2.5 out of (2 Votes) - How would you rate Decree of Annihilation?





- Spelltype:
- Sorcery
- Text:
- Put X 4/4 white Angel creature tokens with flying into play.
Cycling
When you cycle Decree of Justice, you may pay
. If you do, put X 1/1 white Soldier creature tokens into play. - Scored:
- 2.5 out of (3 Votes) - How would you rate Decree of Justice?



- Spelltype:
- Sorcery
- Text:
- Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling

When you cycle Decree of Pain, all creatures get -2/-2 until end of turn. - Scored:
- 2.5 out of (4 Votes) - How would you rate Decree of Pain?



- Spelltype:
- Instant
- Text:
- Put four +1/+1 counters on each creature you control.
Cycling

When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature. - Scored:
- 2.5 out of (5 Votes) - How would you rate Decree of Savagery?



- Spelltype:
- Enchantment
- Text:
- Whenever an opponent plays a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it.
Cycling

When you cycle Decree of Silence, you may counter target spell. - Scored:
- 2.5 out of (6 Votes) - How would you rate Decree of Silence?



- Spelltype:
- Sorcery
- Text:
- Remove all permanents from the game. As long as any of those cards remain removed from the game, at the beginning of each player's upkeep, that player returns one of the removed cards he or she owns to play.
- Scored:
- 2.5 out of (7 Votes) - How would you rate Dimensional Breach?


- Spelltype:
- Instant
- Text:
- Counter target spell if its converted mana cost is less than or equal to the highest converted mana cost among permanents you control.
- Flavortext:
- "Maybe next time."
- Scored:
- 2.5 out of (8 Votes) - How would you rate Dispersal Shield?

- Spelltype:
- Instant
- Text:
- Until end of turn, lands you control gain "
: Add one mana of any color to your mana pool." - Flavortext:
- Nature has forgotten its own rules.
- Scored:
- 2.5 out of (1 Votes) - How would you rate Divergent Growth?


- Spelltype:
- Enchantment - Aura
- Text:
- Enchant creature
Enchanted creature has haste.
: Enchanted creature gets +1/+0 until end of turn.
When a creature with converted mana cost 6 or more comes into play, you may return Dragon Breath from your graveyard to play attached to that creature. - Scored:
- 2.5 out of (2 Votes) - How would you rate Dragon Breath?























