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< Previous 20
Results 21-40 of 143
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Citadel of Pain
Citadel of Pain
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  • Spelltype:
  • Enchantment
  • Text:
  • At the end of each player's turn, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls.
  • Flavortext:
  • "Battle is our religion. This fortress is our temple." —Latulla, Keldon overseer
  • Scored:
  • 2.5 out of (3 Votes) - How would you rate Citadel of Pain?
Coastal Hornclaw
Coastal Hornclaw
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  • Spelltype:
  • Creature - Bird   3/3
  • Text:
  • Sacrifice a land: Coastal Hornclaw gains flying until end of turn.
  • Flavortext:
  • Jamuraan farmers fear three things above all else: droughts, floods, and hornclaws.
  • Scored:
  • 2.5 out of (4 Votes) - How would you rate Coastal Hornclaw?
Coffin Puppets
Coffin Puppets
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  • Spelltype:
  • Creature - Zombie   3/3
  • Text:
  • Sacrifice two lands: Return Coffin Puppets from your graveyard to play. Play this ability only during your upkeep and only if you control a Swamp.
  • Flavortext:
  • The ground won't accept them.
  • Scored:
  • 2.5 out of (5 Votes) - How would you rate Coffin Puppets?
Copper-Leaf Angel
Copper-Leaf Angel
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  • Spelltype:
  • Artifact Creature - Angel   2/2
  • Text:
  • Flying

    , Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel.
  • Flavortext:
  • "When Serra made angels, people called her a goddess. My angels are far superior to hers." —Latulla, Keldon overseer
  • Scored:
  • 2.5 out of (6 Votes) - How would you rate Copper-Leaf Angel?
Darba
Darba
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  • Spelltype:
  • Creature - Beast   5/4
  • Text:
  • At the beginning of your upkeep, sacrifice Darba unless you pay .
  • Flavortext:
  • Legend has it the darba gave up its wings in return for an extra stomach.
  • Scored:
  • 2.5 out of (7 Votes) - How would you rate Darba?
Death Charmer
Death Charmer
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  • Spelltype:
  • Creature - Mercenary   2/2
  • Text:
  • Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless he or she pays .
  • Flavortext:
  • It vents the chill of the grave.
  • Scored:
  • 2.5 out of (8 Votes) - How would you rate Death Charmer?
Denying Wind
Denying Wind
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  • Spelltype:
  • Sorcery
  • Text:
  • Search target player's library for up to seven cards and remove them from the game. Then that player shuffles his or her library.
  • Flavortext:
  • "The third wind of ascension is Eliminator, clearing Keld's path to victory." —Keld Triumphant
  • Scored:
  • 2.5 out of (1 Votes) - How would you rate Denying Wind?
Despoil
Despoil
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  • Spelltype:
  • Sorcery
  • Text:
  • Destroy target land. Its controller loses 2 life.
  • Flavortext:
  • Nothing could grow where the vile smoke had been, and no one could breathe it and live.
  • Scored:
  • 2.5 out of (2 Votes) - How would you rate Despoil?
Devastate
Devastate
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  • Spelltype:
  • Sorcery
  • Text:
  • Destroy target land. Devastate deals 1 damage to each creature and each player.
  • Flavortext:
  • "You're willing to die for your homeland. I'm willing to kill for it." —Latulla, Keldon overseer
  • Scored:
  • 2.5 out of (3 Votes) - How would you rate Devastate?
Diving Griffin
Diving Griffin
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  • Spelltype:
  • Creature - Griffin   2/2
  • Text:
  • Flying, vigilance
  • Flavortext:
  • To outrace the griffin —Kipamu expression meaning "to do the impossible"
  • Scored:
  • 2.5 out of (4 Votes) - How would you rate Diving Griffin?
Dual Nature
Dual Nature
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  • Spelltype:
  • Enchantment
  • Text:
  • Whenever a nontoken creature comes into play, its controller puts a token into play as a copy of that creature.
    Whenever a nontoken creature leaves play, remove all tokens with the same name as that creature from the game.
    When Dual Nature leaves play, remove all tokens created with it from the game.
  • Scored:
  • 2.5 out of (5 Votes) - How would you rate Dual Nature?
Elephant Resurgence
Elephant Resurgence
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  • Spelltype:
  • Sorcery
  • Text:
  • Each player puts a green Elephant creature token into play. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."
  • Scored:
  • 2.5 out of (6 Votes) - How would you rate Elephant Resurgence?
Endbringer's Revel
Endbringer's Revel
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  • Spelltype:
  • Enchantment
  • Text:
  • : Return target creature card from a graveyard to its owner's hand. Any player may play this ability but only any time he or she could play a sorcery.
  • Flavortext:
  • First death. Then Shauku.
  • Scored:
  • 2.5 out of (7 Votes) - How would you rate Endbringer's Revel?
Entangler
Entangler
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  • Spelltype:
  • Enchantment - Aura
  • Text:
  • Enchant creature
    Enchanted creature can block any number of creatures.
  • Flavortext:
  • "Tell me again," said Latulla, raising her fist, "how just one woman held back an entire Keldon platoon."
  • Scored:
  • 2.5 out of (8 Votes) - How would you rate Entangler?
Excavation
Excavation
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  • Spelltype:
  • Enchantment
  • Text:
  • , Sacrifice a land: Draw a card. Any player may play this ability.
  • Flavortext:
  • "There are secrets out there begging to be rediscovered. We just need to look in the right places." —Teferi, planeswalker
  • Scored:
  • 2.5 out of (1 Votes) - How would you rate Excavation?
Excise
Excise
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  • Spelltype:
  • Instant
  • Text:
  • Remove target attacking creature from the game unless its controller pays .
  • Flavortext:
  • "Creation is no great feat. Anything you make, I can unmake in a heartbeat." —Alexi, zephyr mage
  • Scored:
  • 2.5 out of (2 Votes) - How would you rate Excise?
Fault Riders
Fault Riders
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  • Spelltype:
  • Creature - Soldier   2/2
  • Text:
  • Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Play this ability only once each turn.
  • Flavortext:
  • They turn geological upheaval into tactical advantage.
  • Scored:
  • 2.5 out of (3 Votes) - How would you rate Fault Riders?
Fen Stalker
Fen Stalker
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  • Spelltype:
  • Creature - Nightstalker   3/2
  • Text:
  • Fen Stalker has fear as long as you control no untapped lands.
  • Flavortext:
  • As silent as a shadow, and just as hard to flee.
  • Scored:
  • 2.5 out of (4 Votes) - How would you rate Fen Stalker?
Fickle Efreet
Fickle Efreet
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  • Spelltype:
  • Creature - Efreet   5/2
  • Text:
  • Whenever Fickle Efreet attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of Fickle Efreet.
  • Flavortext:
  • Flame chooses its own course.
  • Scored:
  • 2.5 out of (5 Votes) - How would you rate Fickle Efreet?
Flameshot
Flameshot
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  • Spelltype:
  • Sorcery
  • Text:
  • You may discard a Mountain card rather than pay Flameshot's mana cost.
    Flameshot deals 3 damage divided as you choose among any number of target creatures.
  • Scored:
  • 2.5 out of (6 Votes) - How would you rate Flameshot?
< Previous 20
Results 21-40 of 143
Next 20 >
Jump To Page  

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