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- Spelltype:
- Creature - Elemental -1/3
- Text:
- Double strike
: Char-Rumbler gets +1/+0 until end of turn. - Flavortext:
- Elementals flourished as Dominaria healed and new forms of life adapted to the land's reinfusion with mana.
- Scored:
- 2.5 out of (1 Votes) - How would you rate Char-Rumbler?



- Spelltype:
- Sorcery
- Text:
- Until your next turn, creatures can't attack you. Remove Chronomantic Escape from the game with three time counters on it.
Suspend 3-
(Rather than play this card from your hand, you may pay 
and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) - Scored:
- 2.5 out of (2 Votes) - How would you rate Chronomantic Escape?

- Spelltype:
- Artifact
- Text:
- As Cloud Key comes into play, choose artifact, creature, enchantment, instant, or sorcery.
Spells you play of the chosen type cost
less to play. - Flavortext:
- The musical sound of its turning triggers the tumblers of revelation.
- Scored:
- 2.5 out of (3 Votes) - How would you rate Cloud Key?


- Spelltype:
- Creature - Faerie Spellshaper 1/1
- Text:
- Flying
,
, Discard a card: Put a 1/1 blue Faerie creature token named Cloud Sprite into play with flying and "Cloud Sprite can block only creatures with flying." - Scored:
- 2.5 out of (4 Votes) - How would you rate Cloudseeder?

- Spelltype:
- Artifact
- Text:
: Add one mana of any color to your mana pool.
: Put a charge counter on Coalition Relic.
At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each counter removed this way.- Scored:
- 2.5 out of (5 Votes) - How would you rate Coalition Relic?


- Spelltype:
- Creature - Beast 1/4
- Text:
- When Cryptic Annelid comes into play, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
- Scored:
- 2.5 out of (6 Votes) - How would you rate Cryptic Annelid?


- Spelltype:
- Creature - Human Rogue 4/1
- Text:
- Hellbent - Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.)
- Flavortext:
- Her blades slashed across the noble's shadow. He scoffed, then fell over dead.
- Scored:
- 2.44 out of (8 Votes) - How would you rate Cutthroat il-Dal?



- Spelltype:
- Sorcery
- Text:
- Target creature gets +3/+3 until end of turn. Remove Cyclical Evolution from the game with three time counters on it.
Suspend 3-
(Rather than play this card from your hand, you may pay 
and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) - Scored:
- 2.5 out of (8 Votes) - How would you rate Cyclical Evolution?
- Spelltype:
- Land
- Text:
- Dakmor Salvage comes into play tapped.
: Add
to your mana pool.
Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) - Scored:
- 2.5 out of (1 Votes) - How would you rate Dakmor Salvage?

- Spelltype:
- Artifact - Fortification
- Text:
- Fortified land is indestructible.
Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.
Fortify
(
: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) - Scored:
- 2.5 out of (2 Votes) - How would you rate Darksteel Garrison?


- Spelltype:
- Enchantment - Aura
- Text:
- Enchant creature with another Aura attached to it
Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Whenever it deals damage, its controller gains that much life.) - Scored:
- 2.5 out of (3 Votes) - How would you rate Daybreak Coronet?


- Spelltype:
- Instant
- Text:
- Delve (You may remove any number of cards in your graveyard from the game as you play this spell. It costs
less to play for each card removed this way.)
Destroy target nongreen creature. It can't be regenerated. - Scored:
- 2.5 out of (4 Votes) - How would you rate Death Rattle?


- Spelltype:
- Creature - Imp Rebel 2/2
- Text:
- Flying, haste
Echo-Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) - Scored:
- 2.5 out of (5 Votes) - How would you rate Deepcavern Imp?


- Spelltype:
- Instant
- Text:
- Counter target spell. If the spell is countered this way, remove it from the game with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.)
- Scored:
- 2.5 out of (6 Votes) - How would you rate Delay?
- Spelltype:
- Land Creature - Forest Dryad 1/1
- Text:
- (Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "
: Add
to your mana pool.")
Dryad Arbor is green. - Flavortext:
- "Touch no tree, break no branch, and speak only the question you wish answered." —Von Yomm, elder druid, to her initiates
- Scored:
- 2.5 out of (7 Votes) - How would you rate Dryad Arbor?


- Spelltype:
- Instant
- Text:
- Choose one - Remove two time counters from each permanent and each suspended card; or put two time counters on each permanent with a time counter on it and each suspended card.
- Scored:
- 2.5 out of (8 Votes) - How would you rate Dust of Moments?


- Spelltype:
- Sorcery
- Text:
- If you control four or fewer lands, search your library for a basic land card, put it into play tapped, then shuffle your library.
Cycling-Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.) - Flavortext:
- "At harvest are seeds of next year sown."
- Scored:
- 2.5 out of (1 Votes) - How would you rate Edge of Autumn?


- Spelltype:
- Creature - Goblin Shaman 2/1
- Text:
- Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Play this ability only during your upkeep.
- Flavortext:
- Legends say a djinn gave the goblins a gift they could never hope to master.
- Scored:
- 2.5 out of (2 Votes) - How would you rate Emberwilde Augur?


- Spelltype:
- Enchantment - Aura
- Text:
- Enchant creature you control
Creatures you control have haste. - Flavortext:
- "It takes but one spark to ignite a parched forest. Our hearts, I fear, are too dry for this new visitor." —Elek Longbeard
- Scored:
- 2.5 out of (3 Votes) - How would you rate Emblem of the Warmind?

- Spelltype:
- Artifact Creature - Construct 1/1
- Text:
- Epochrasite comes into play with three +1/+1 counters on it if you didn't play it from your hand.
When Epochrasite is put into a graveyard from play, remove it from the game with three time counters on it and it gains suspend. - Scored:
- 2.5 out of (4 Votes) - How would you rate Epochrasite?























