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< Previous 20
Results 21-40 of 120
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Fallowsage
Fallowsage
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  • Spelltype:
  • Creature - Merfolk Wizard   2/2
  • Text:
  • Whenever Fallowsage becomes tapped, you may draw a card.
  • Flavortext:
  • Memories of ages past are said to swim the minds of lounging fallowsages.
  • Scored:
  • 2.5 out of (7 Votes) - How would you rate Fallowsage?
Frostwind Invoker
Frostwind Invoker
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  • Spelltype:
  • Creature — Merfolk Wizard   3/3
  • Text:
  • Flying

    : Creatures you control gain flying until end of turn.

  • Flavortext:
  • "We thought Zendikar's rage was kindled by its explorers and plunderers. But the world had sensed the stirrings of the Eldrazi."

    —The Invokers' Tales

  • Scored:
  • 2.5 out of (1 Votes) - How would you rate Frostwind Invoker?
Gaea's Skyfolk
Gaea's Skyfolk
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  • Spelltype:
  • Creature - Elf Merfolk   2/2
  • Text:
  • Flying
  • Flavortext:
  • The grace of the forest and the spirit of the sea.
  • Scored:
  • 2.5 out of (6 Votes) - How would you rate Gaea's Skyfolk?
Galina's Knight
Galina's Knight
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  • Spelltype:
  • Creature - Merfolk Knight   2/2
  • Text:
  • Protection from red
  • Flavortext:
  • "Are they on our side?" asked Sisay. "If they kill Phyrexians they are," replied Gerrard.
  • Scored:
  • 2.5 out of (5 Votes) - How would you rate Galina's Knight?
Gravelgill Axeshark
Gravelgill Axeshark
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  • Spelltype:
  • Creature - Merfolk Soldier   3/3
  • Text:
  • Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
  • Flavortext:
  • "Their sharp scales would make good armor, if they'd just stay dead." —Taeryn, cinder armorkeep
  • Scored:
  • 2.5 out of (7 Votes) - How would you rate Gravelgill Axeshark?
Gravelgill Duo
Gravelgill Duo
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  • Spelltype:
  • Creature - Merfolk Rogue Warrior   2/1
  • Text:
  • Whenever you play a blue spell, Gravelgill Duo gets +1/+1 until end of turn.
    Whenever you play a black spell, Gravelgill Duo gains fear until end of turn.
  • Scored:
  • 2.5 out of (8 Votes) - How would you rate Gravelgill Duo?
Grimoire Thief
Grimoire Thief
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  • Spelltype:
  • Creature - Merfolk Rogue   2/2
  • Text:
  • Whenever Grimoire Thief becomes tapped, remove the top three cards of target opponent's library from the game face down.
    You may look at cards removed from the game with Grimoire Thief.
    , Sacrifice Grimoire Thief: Turn all cards removed from the game with Grimoire Thief face up. Counter all spells with those names.
  • Scored:
  • 2.5 out of (1 Votes) - How would you rate Grimoire Thief?
Halimar Wavewatch
Halimar Wavewatch
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  • Spelltype:
  • Creature — Merfolk Soldier   0/3
  • Text:
  • Level up (: Put a level counter on this. Level up only as a sorcery.)

    LEVEL 1-4

    0/6

    LEVEL 5+

6/6
Islandwalk
  • Scored:
  • 3.25 out of (2 Votes) - How would you rate Halimar Wavewatch?
  • Harpoon Sniper
    Harpoon Sniper
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    • Spelltype:
    • Creature - Merfolk Archer   2/2
    • Text:
    • , : Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.
    • Flavortext:
    • Made from whiskergill bones, merrow spinebows can fire bolts through tree trunks.
    • Scored:
    • 2.5 out of (3 Votes) - How would you rate Harpoon Sniper?
    Hollowsage
    Hollowsage
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    • Spelltype:
    • Creature - Merfolk Wizard   2/2
    • Text:
    • Whenever Hollowsage becomes untapped, you may have target player discard a card.
    • Flavortext:
    • Dreams of dark nights to come are said to stir in the minds of scheming hollowsages.
    • Scored:
    • 2.5 out of (2 Votes) - How would you rate Hollowsage?
    Ink Dissolver
    Ink Dissolver
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    • Spelltype:
    • Creature - Merfolk Wizard   2/1
    • Text:
    • Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent puts the top three cards of his or her library into his or her graveyard.
    • Scored:
    • 2.5 out of (7 Votes) - How would you rate Ink Dissolver?
    Inkfathom Divers
    Inkfathom Divers
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    • Spelltype:
    • Creature - Merfolk Soldier   3/3
    • Text:
    • Islandwalk
      When Inkfathom Divers comes into play, look at the top four cards of your library, then put them back in any order.
    • Flavortext:
    • "None appreciate sun and shallows like those who have seen the depths." —Lianda of the Stonybrook school
    • Scored:
    • 2.5 out of (8 Votes) - How would you rate Inkfathom Divers?
    Inkfathom Infiltrator
    Inkfathom Infiltrator
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    • Spelltype:
    • Creature - Merfolk Rogue   2/1
    • Text:
    • Inkfathom Infiltrator can't block and is unblockable.
    • Flavortext:
    • No one can navigate the dank maze of Shadowmoor's rivers better than the cruel and covetous merrows. They use the currents to steal—and to steal away.
    • Scored:
    • 3.33 out of (3 Votes) - How would you rate Inkfathom Infiltrator?
    Inkfathom Witch
    Inkfathom Witch
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    • Spelltype:
    • Creature - Merfolk Wizard   1/1
    • Text:
    • Fear
      : Each unblocked creature becomes 4/1 until end of turn.
    • Flavortext:
    • The murk of the Wanderbrine concealed unseemly rituals designed to bring out the worst in merrowkind.
    • Scored:
    • 2.5 out of (3 Votes) - How would you rate Inkfathom Witch?
    Jolting Merfolk
    Jolting Merfolk
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    • Spelltype:
    • Creature - Merfolk   2/2
    • Text:
    • Fading 4 (This creature comes into play with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

      Remove a fade counter from Jolting Merfolk: Tap target creature.
    • Scored:
    • 2.5 out of (1 Votes) - How would you rate Jolting Merfolk?
    Judge of Currents
    Judge of Currents
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    • Spelltype:
    • Creature - Merfolk Wizard   1/1
    • Text:
    • Whenever a Merfolk you control becomes tapped, you may gain 1 life.
    • Flavortext:
    • Though the currents of the Lanes shift every year, the merrow never lose track of where they are or where they are going.
    • Scored:
    • 2.86 out of (7 Votes) - How would you rate Judge of Currents?
    Leech Bonder
    Leech Bonder
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    • Spelltype:
    • Creature - Merfolk Soldier   3/3
    • Text:
    • Leech Bonder comes into play with two -1/-1 counters on it.
      , : Move a counter from target creature onto another target creature. ( is the untap symbol.)
    • Flavortext:
    • Some don't know his face, but his pets are a dead giveaway.
    • Scored:
    • 2.5 out of (3 Votes) - How would you rate Leech Bonder?
    Lord of Atlantis
    Lord of Atlantis
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    • Spelltype:
    • Creature - Merfolk Lord   2/2
    • Text:
    • Other Merfolk creatures get +1/+1 and have islandwalk.
    • Flavortext:
    • A master of tactics, the Lord of Atlantis makes his people bold in battle merely by arriving to lead them.
    • Scored:
    • 3.07 out of (7 Votes) - How would you rate Lord of Atlantis?
    Lullmage Mentor
    Lullmage Mentor
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    • Spelltype:
    • Creature — Merfolk Wizard   2/2
    • Text:
    • Whenever a spell or ability you control counters a spell, you may put a 1/1 blue Merfolk creature token onto the battlefield.

      Tap seven untapped Merfolk you control: Counter target spell.

    • Flavortext:
    • "Many voices are needed to quiet this land."
    • Scored:
    • 2.5 out of (6 Votes) - How would you rate Lullmage Mentor?
    Manta Riders
    Manta Riders
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    • Spelltype:
    • Creature - Merfolk   1/1
    • Text:
    • : Manta Riders gains flying until end of turn.
    • Flavortext:
    • "Water is firmament to the finned." —Oracle en-Vec
    • Scored:
    • 2.86 out of (7 Votes) - How would you rate Manta Riders?
    < Previous 20
    Results 21-40 of 120
    Next 20 >
    Jump To Page  

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