X



- Spelltype:
- Creature - Avatar */*
- Text:
- Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.
Suspend X-

. X can't be 0.
Whenever a time counter is removed from Aeon Chronicler while it's removed from the game, draw a card. - Scored:
- 2.5 out of (8 Votes) - How would you rate Aeon Chronicler?



- Spelltype:
- Creature - Avatar 5/3
- Text:
- (
can be paid with either
or
.)
Flying
When Avatar of Discord comes into play, sacrifice it unless you discard two cards. - Flavortext:
- Such is the power of Rakdos that even his shadow takes on a cruel life of its own.
- Scored:
- 2.5 out of (1 Votes) - How would you rate Avatar of Discord?



- Spelltype:
- Creature - Avatar 6/6
- Text:
- If an opponent controls seven or more lands, Avatar of Fury costs
less to play.
Flying
: Avatar of Fury gets +1/+0 until end of turn. - Scored:
- 2.5 out of (4 Votes) - How would you rate Avatar of Fury?



- Spelltype:
- Creature - Avatar 4/9
- Text:
- If you have 3 life or less, Avatar of Hope costs
less to play.
Flying
Avatar of Hope can block any number of creatures. - Scored:
- 2.5 out of (3 Votes) - How would you rate Avatar of Hope?



- Spelltype:
- Creature - Avatar */*
- Text:
- Avatar of Me costs
more to play for each ten years you've been alive.
Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest 1/2.
Avatar of Me's color is the color of your eyes. - Scored:
- 2.5 out of (6 Votes) - How would you rate Avatar of Me?



- Spelltype:
- Creature - Avatar 8/8
- Text:
- If an opponent controls at least four more creatures than you, Avatar of Might costs
less to play.
Trample - Scored:
- 2.5 out of (6 Votes) - How would you rate Avatar of Might?



- Spelltype:
- Creature - Avatar 5/6
- Text:
- If an opponent has no cards in hand, Avatar of Will costs
less to play.
Flying - Scored:
- 2.5 out of (7 Votes) - How would you rate Avatar of Will?



- Spelltype:
- Creature - Avatar 6/5
- Text:
- If there are ten or more creature cards total in all graveyards, Avatar of Woe costs
less to play.
Fear
: Destroy target creature. It can't be regenerated. - Scored:
- 3.25 out of (4 Votes) - How would you rate Avatar of Woe?





- Spelltype:
- Legendary Creature - Avatar 6/6
- Text:
- Trample
When Child of Alara is put into a graveyard from play, destroy all nonland permanents. They can't be regenerated. - Flavortext:
- The progeny of the Maelstrom shows no allegiance—and no mercy—to any of the five shards.
- Scored:
- 4.19 out of (8 Votes) - How would you rate Child of Alara?

- Spelltype:
- Creature — Avatar 13/13
- Text:
- Death's Shadow gets -X/-X, where X is your life total.
- Flavortext:
- The shadow of the candle looms tall even as its light grows dim.
- Scored:
- 2.5 out of (6 Votes) - How would you rate Death's Shadow?





- Spelltype:
- Creature - Spirit Avatar 7/7
- Text:
- Trample
Deity of Scars comes into play with two -1/-1 counters on it.
, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars. - Flavortext:
- "His skin cuts swords." —The Seer's Parables
- Scored:
- 2.5 out of (1 Votes) - How would you rate Deity of Scars?





- Spelltype:
- Creature - Spirit Avatar 5/4
- Text:
- Flying, haste
When you play Demigod of Revenge, return all cards named Demigod of Revenge from your graveyard to play. - Flavortext:
- "His laugh, a bellowing, deathly din, slices through the heavens, making them bleed." —The Seer's Parables
- Scored:
- 2.5 out of (1 Votes) - How would you rate Demigod of Revenge?





- Spelltype:
- Creature - Spirit Avatar 6/6
- Text:
- Trample
Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls. - Flavortext:
- "He bears the marks of ages upon his skin, memories of dreams long dead and best left buried." —The Seer's Parables
- Scored:
- 2.5 out of (2 Votes) - How would you rate Deus of Calamity?





- Spelltype:
- Creature - Spirit Avatar 4/4
- Text:
- Flying, lifelink
Divinity of Pride gets +4/+4 as long as you have 25 or more life. - Flavortext:
- "She spoke of mystery and portent, of such unfathomable things that my mind screamed for pity." —The Seer's Parables
- Scored:
- 2.5 out of (3 Votes) - How would you rate Divinity of Pride?





- Spelltype:
- Creature - Spirit Avatar 4/4
- Text:
- Flying
At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn. - Flavortext:
- "Nothing is truly your own. It is his, whether you know it or not." —The Seer's Parables
- Scored:
- 2.5 out of (4 Votes) - How would you rate Dominus of Fealty?


- Spelltype:
- Creature - Cleric Avatar */*
- Text:
- Lifelink (Whenever this creature deals damage, you gain that much life.)
Doubtless One's power and toughness are each equal to the number of Clerics in play. - Flavortext:
- "Share your devotion with me."
- Scored:
- 2.86 out of (7 Votes) - How would you rate Doubtless One?



- Spelltype:
- Creature - Avatar 5/5
- Text:
- Trample, first strike
At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor unless you sacrifice a creature. If you sacrifice a Thrull this way, put a +1/+0 counter on Ebon Praetor. - Scored:
- 2.5 out of (1 Votes) - How would you rate Ebon Praetor?




- Spelltype:
- Creature - Avatar 3/4
- Text:
- Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn.
- Flavortext:
- "If I have learned anything as a wizard it is this: never fight your own battles." —Waffa, sorcerer of Nyomba
- Scored:
- 2.5 out of (4 Votes) - How would you rate Ethereal Champion?



- Spelltype:
- Creature - Avatar 7/7
- Text:
- Damage that would be dealt by Excruciator can't be prevented.
- Flavortext:
- "Though used as a piercing weapon, the tusk is more akin to a stinger, spreading pain instantly throughout the body of its victim. This specimen deserves further study." —Simic research notes
- Scored:
- 2.5 out of (2 Votes) - How would you rate Excruciator?




- Spelltype:
- Creature - Avatar */*
- Text:
- As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.
: Target land becomes a Forest until Gaea's Liege leaves play. - Scored:
- 2.5 out of (5 Votes) - How would you rate Gaea's Liege?
















