X



- Spelltype:
- Sorcery
- Text:
- Spend only black mana on X.
Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness. - Scored:
- 2.5 out of (4 Votes) - How would you rate Drain Life?
- Spelltype:
- Land
- Text:
- Dwarven Ruins comes into play tapped.
: Add
to your mana pool.
, Sacrifice Dwarven Ruins: Add 
to your mana pool. - Scored:
- 2.5 out of (5 Votes) - How would you rate Dwarven Ruins?
- Spelltype:
- Land
- Text:
- Ebon Stronghold comes into play tapped.
: Add
to your mana pool.
, Sacrifice Ebon Stronghold: Add 
to your mana pool. - Scored:
- 2.5 out of (6 Votes) - How would you rate Ebon Stronghold?


- Spelltype:
- Creature - Djinn 4/5
- Text:
- At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep.
- Scored:
- 2.5 out of (7 Votes) - How would you rate Erhnam Djinn?



- Spelltype:
- Creature - Angel 3/3
- Text:
- Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. - Flavortext:
- "Angels are simply extensions of truth upon the fabric of life—and there is far more dark than light." —Baron Sengir
- Scored:
- 2.5 out of (8 Votes) - How would you rate Fallen Angel?


- Spelltype:
- Creature - Nightstalker 2/1
- Text:
- Flying
- Flavortext:
- "The nightstalkers are such a minor power in Urborg. Their sad eagerness to elevate themselves makes them willing tools in the plundering of little Femeref." —Kaervek
- Scored:
- 2.5 out of (1 Votes) - How would you rate Feral Shadow?


- Spelltype:
- Sorcery
- Text:
- Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.
As an additional cost to play Fireball, pay
for each target beyond the first. - Scored:
- 2.5 out of (2 Votes) - How would you rate Fireball?

- Spelltype:
- Instant
- Text:
- Prevent all combat damage that would be dealt this turn.
- Scored:
- 2.5 out of (3 Votes) - How would you rate Fog?


- Spelltype:
- Creature - Elemental 4/4
- Text:
- Flying
When Fog Elemental attacks or blocks, sacrifice it at end of combat. - Flavortext:
- "I've seen fog so thick you could cut it, but none that could cut me." —Tahngarth of the Weatherlight
- Scored:
- 2.5 out of (4 Votes) - How would you rate Fog Elemental?





- Spelltype:
- Creature - Elemental 8/8
- Text:
- Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay


. - Scored:
- 2.5 out of (5 Votes) - How would you rate Force of Nature?


- Spelltype:
- Enchantment - Aura
- Text:
- Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature. - Flavortext:
- "It's hard to hurt anyone when you're as transparent as your motives." —Ertai, wizard adept
- Scored:
- 2.5 out of (7 Votes) - How would you rate Gaseous Form?


- Spelltype:
- Creature - Crab 3/3
- Text:
: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.)- Flavortext:
- During the giant crabs' mating season, Skyshroud nights are filled with the clatter of their skirmishes.
- Scored:
- 2.5 out of (8 Votes) - How would you rate Giant Crab?

- Spelltype:
- Instant
- Text:
- Target creature gets +3/+3 until end of turn.
- Scored:
- 2.5 out of (1 Votes) - How would you rate Giant Growth?


- Spelltype:
- Creature - Zombie 2/2
- Text:
- When Gravedigger comes into play, you may return target creature card from your graveyard to your hand.
- Flavortext:
- A full coffin is like a full coffer—both are attractive to thieves.
- Scored:
- 2.5 out of (2 Votes) - How would you rate Gravedigger?
- Spelltype:
- Land
- Text:
- Havenwood Battleground comes into play tapped.
: Add
to your mana pool.
, Sacrifice Havenwood Battleground: Add 
to your mana pool. - Scored:
- 2.5 out of (3 Votes) - How would you rate Havenwood Battleground?


- Spelltype:
- Creature - Hound 3/3
- Text:
- Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.
- Flavortext:
- A hollow dog is never empty. It is filled with thirst for the hunt.
- Scored:
- 2.5 out of (4 Votes) - How would you rate Hollow Dogs?



- Spelltype:
- Creature - Cyclops 5/5
- Text:
- Hulking Cyclops can't block.
- Flavortext:
- Anyone can get around a cyclops, but few can stand in its way.
- Scored:
- 2.5 out of (5 Votes) - How would you rate Hulking Cyclops?


- Spelltype:
- Instant
- Text:
- Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library.
- Flavortext:
- "Controlling time ensures you need never look impulsive again." —Teferi
- Scored:
- 2.5 out of (6 Votes) - How would you rate Impulse?























