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< Previous 20
Results 21-40 of 144
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Death Spark
Death Spark
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  • Spelltype:
  • Instant
  • Text:
  • Death Spark deals 1 damage to target creature or player.
    At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay . If you do, return Death Spark to your hand.
  • Scored:
  • 2.5 out of (7 Votes) - How would you rate Death Spark?
Diminishing Returns
Diminishing Returns
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  • Spelltype:
  • Sorcery
  • Text:
  • Each player shuffles his or her hand and graveyard into his or her library. You remove the top ten cards of your library from the game. Then each player draws up to seven cards.
  • Scored:
  • 2.5 out of (8 Votes) - How would you rate Diminishing Returns?
Diseased Vermin
Diseased Vermin
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  • Spelltype:
  • Creature - Rat   1/1
  • Text:
  • Whenever Diseased Vermin deals combat damage to a player, put an infection counter on it.

    At the beginning of your upkeep, Diseased Vermin deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it.
  • Scored:
  • 2.5 out of (1 Votes) - How would you rate Diseased Vermin?
Dystopia
Dystopia
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  • Spelltype:
  • Enchantment
  • Text:
  • Cumulative upkeep-Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
    At the beginning of each player's upkeep, that player sacrifices a white or green permanent.
  • Scored:
  • 2.5 out of (2 Votes) - How would you rate Dystopia?
Elvish Bard
Elvish Bard
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  • Spelltype:
  • Creature - Elf Shaman   2/4
  • Text:
  • All creatures able to block Elvish Bard do so.
  • Scored:
  • 2.5 out of (3 Votes) - How would you rate Elvish Bard?
Elvish Ranger
Elvish Ranger
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  • Spelltype:
  • Creature - Elf   4/1
  • Flavortext:
  • "How can any Human hope to match our skills? We are children of Fyndhorn, and its sap runs in our veins." —Taaveti of Kelsinko, Elvish Hunter
  • Scored:
  • 2.5 out of (4 Votes) - How would you rate Elvish Ranger?
Elvish Spirit Guide
Elvish Spirit Guide
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  • Spelltype:
  • Creature - Spirit   2/2
  • Text:
  • Remove Elvish Spirit Guide in your hand from the game: Add to your mana pool.
  • Flavortext:
  • "We are never without guidance, if we but seek it." —Taaveti of Kelsinko, Elvish Hunter
  • Scored:
  • 2.5 out of (5 Votes) - How would you rate Elvish Spirit Guide?
Energy Arc
Energy Arc
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  • Spelltype:
  • Instant
  • Text:
  • Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.
  • Flavortext:
  • "Relent, and you may transcend your situation." —Gerda Äagesdotter, Archmage of the Unseen
  • Scored:
  • 2.5 out of (6 Votes) - How would you rate Energy Arc?
Enslaved Scout
Enslaved Scout
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  • Spelltype:
  • Creature - Goblin   2/2
  • Text:
  • : Enslaved Scout gains mountainwalk until end of turn.
  • Flavortext:
  • "Her soldiers' hatred for the Goblins is tempered only by their need for what the Goblins alone hold: knowledge of their mountain home." —King Darien of Kjeldor
  • Scored:
  • 2.5 out of (7 Votes) - How would you rate Enslaved Scout?
Errand of Duty
Errand of Duty
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  • Spelltype:
  • Instant
  • Text:
  • Put a 1/1 white Knight creature token with banding into play.
  • Flavortext:
  • "May they speed to their task, for the Skyknights alone cannot hold Kjeldor safe." —Arna Kennerüd, Skycaptain
  • Scored:
  • 2.5 out of (8 Votes) - How would you rate Errand of Duty?
Exile
Exile
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  • Spelltype:
  • Instant
  • Text:
  • Remove target nonwhite attacking creature from the game. You gain life equal to its toughness.
  • Scored:
  • 2.5 out of (1 Votes) - How would you rate Exile?
False Demise
False Demise
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  • Spelltype:
  • Enchantment - Aura
  • Text:
  • Enchant creature
    When enchanted creature is put into a graveyard, return that card to play under your control.
  • Flavortext:
  • "Fool! Never believe they're dead until you see the body!" —General Varchild
  • Scored:
  • 2.5 out of (2 Votes) - How would you rate False Demise?
Fatal Lore
Fatal Lore
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  • Spelltype:
  • Sorcery
  • Text:
  • An opponent chooses one - You draw three cards; or you destroy up to two target creatures that opponent controls and that player draws up to three cards. Those creatures can't be regenerated.
  • Flavortext:
  • "All knowledge has its price." —Gerda Äagesdotter, Archmage of the Unseen
  • Scored:
  • 2.5 out of (3 Votes) - How would you rate Fatal Lore?
Feast or Famine
Feast or Famine
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  • Spelltype:
  • Instant
  • Text:
  • Choose one - Put a 2/2 black Zombie creature token into play; or destroy target nonblack, nonartifact creature and it can't be regenerated.
  • Flavortext:
  • "The living cannot understand the benefits of death." —Chaeska, Keeper of Tresserhorn
  • Scored:
  • 2.5 out of (4 Votes) - How would you rate Feast or Famine?
Fevered Strength
Fevered Strength
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  • Spelltype:
  • Instant
  • Text:
  • Target creature gets +2/+0 until end of turn.

    Draw a card at the beginning of the next turn's upkeep.
  • Flavortext:
  • "The fever clouds the mind as it energizes the body. Both will pass in time." —Halvor Arensson, Kjeldoran Priest
  • Scored:
  • 2.5 out of (5 Votes) - How would you rate Fevered Strength?
Floodwater Dam
Floodwater Dam
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  • Spelltype:
  • Artifact
  • Text:
  • , : Tap X target lands.
  • Flavortext:
  • Viscerid dams may be of living creatures as well as bones and mud.
  • Scored:
  • 2.5 out of (6 Votes) - How would you rate Floodwater Dam?
Force of Will
Force of Will
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  • Spelltype:
  • Instant
  • Text:
  • You may pay 1 life and remove a blue card in your hand from the game rather than pay Force of Will's mana cost.

    Counter target spell.
  • Scored:
  • 2.5 out of (7 Votes) - How would you rate Force of Will?
Foresight
Foresight
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  • Spelltype:
  • Sorcery
  • Text:
  • Search your library for three cards, remove them from the game, then shuffle your library.

    Draw a card at the beginning of the next turn's upkeep.
  • Scored:
  • 2.5 out of (8 Votes) - How would you rate Foresight?
Fyndhorn Druid
Fyndhorn Druid
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  • Spelltype:
  • Creature - Druid   2/2
  • Text:
  • When Fyndhorn Druid is put into a graveyard from play, if it was blocked this turn, you gain 4 life.
  • Flavortext:
  • "Honor those who honor Fyndhorn above themselves." —Kolbjörn, High Honored Druid
  • Scored:
  • 2.5 out of (1 Votes) - How would you rate Fyndhorn Druid?
Gargantuan Gorilla
Gargantuan Gorilla
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  • Spelltype:
  • Creature - Ape   7/7
  • Text:
  • At the beginning of your upkeep, sacrifice Gargantuan Gorilla unless you sacrifice a Forest. If you sacrifice Gargantuan Gorilla this way, it deals 7 damage to you. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn.
    : Gargantuan Gorilla deals damage equal to its power to target creature. That creature deals damage equal to its power to Gargantuan Gorilla.
  • Scored:
  • 2.5 out of (2 Votes) - How would you rate Gargantuan Gorilla?
< Previous 20
Results 21-40 of 144
Next 20 >
Jump To Page  

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