X

- Spelltype:
- Instant
- Text:
- As an additional cost to play Abjure, sacrifice a blue permanent.
Counter target spell. - Flavortext:
- Mirri's hackles rose as Ertai continued expounding his virtues. "If that arrogant brat doesn't shut up soon," she growled to herself, "I'm going to have to kill him."
- Scored:
- 2.5 out of (2 Votes) - How would you rate Abjure?


- Spelltype:
- Creature - Ouphe 3/3
- Text:
- Sacrifice Aerie Ouphes: Aerie Ouphes deals damage equal to its power to target creature with flying.
Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) - Scored:
- 2.5 out of (2 Votes) - How would you rate Aerie Ouphes?


- Spelltype:
- Enchantment
- Text:
- Afiya Grove comes into play with three +1/+1 counters on it.
At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature.
When Afiya Grove has no +1/+1 counters on it, sacrifice it. - Scored:
- 2.88 out of (4 Votes) - How would you rate Afiya Grove?

- Spelltype:
- Artifact
- Text:
- At the beginning of your precombat main phase, add
to your mana pool for each charge counter on Altar of Shadows.
,
: Destroy target creature. Then put a charge counter on Altar of Shadows. - Scored:
- 2.5 out of (2 Votes) - How would you rate Altar of Shadows?


- Spelltype:
- Enchantment
- Text:
, Discard a card at random: Put a +1/+1 counter on target creature.- Flavortext:
- Crovax's rage was horrifying. Within moments only blood and shreds of flesh remained of the shapeshifter.
- Scored:
- 2.5 out of (3 Votes) - How would you rate Amok?
- Spelltype:
- Sorcery
- Text:
- Ancestral Vision is blue.
Suspend 4-
(Rather than play this card from your hand, pay
and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
Target player draws three cards. - Scored:
- 2.5 out of (4 Votes) - How would you rate Ancestral Vision?


- Spelltype:
- Creature - Hydra 5/1
- Text:
- Fading 5 (This creature comes into play with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
, Remove a fade counter from Ancient Hydra: Ancient Hydra deals 1 damage to target creature or player. - Scored:
- 2.5 out of (6 Votes) - How would you rate Ancient Hydra?

- Spelltype:
- Artifact Creature - Scarecrow 3/3
- Text:
: Target white creature gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)- Flavortext:
- Every skull has a tale to tell, and a skulkin is many dire tales cobbled together.
- Scored:
- 2.5 out of (4 Votes) - How would you rate Antler Skulkin?



- Spelltype:
- Creature - Hydra 0/0
- Text:
- Apocalypse Hydra comes into play with X +1/+1 counters on it. If X is 5 or more, it comes into play with an additional X +1/+1 counters on it.

, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player. - Scored:
- 2.9 out of (5 Votes) - How would you rate Apocalypse Hydra?


- Spelltype:
- Creature - Spider Mutant 0/0
- Text:
- Graft 2 (This creature comes into play with two +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.) - Scored:
- 2.5 out of (6 Votes) - How would you rate Aquastrand Spider?

- Spelltype:
- Tribal Sorcery - Merfolk
- Text:
- Put a flood counter on target land. That land is an Island in addition to its other types as long as it has a flood counter on it. If you control a Merfolk, draw a card.
- Flavortext:
- There is nowhere on Lorwyn that the Merrow Lanes cannot go.
- Scored:
- 2.5 out of (8 Votes) - How would you rate Aquitect's Will?



- Spelltype:
- Sorcery
- Text:
- Arc Blade deals 2 damage to target creature or player. Remove Arc Blade from the game with three time counters on it.
Suspend 3-
(Rather than play this card from your hand, you may pay 
and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) - Scored:
- 2.5 out of (7 Votes) - How would you rate Arc Blade?

- Spelltype:
- Artifact Creature 0/0
- Text:
- Modular 3 (This comes into play with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
- Flavortext:
- Break in case of emergency.
- Scored:
- 2.5 out of (6 Votes) - How would you rate Arcbound Bruiser?

- Spelltype:
- Artifact Creature 0/0
- Text:
- Trample
Whenever another artifact comes into play, put a +1/+1 counter on Arcbound Crusher.
Modular 1 (This comes into play with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) - Scored:
- 2.5 out of (7 Votes) - How would you rate Arcbound Crusher?

- Spelltype:
- Artifact Creature 0/0
- Text:
- Fear
At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend.
Modular 3 (This comes into play with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) - Scored:
- 2.5 out of (8 Votes) - How would you rate Arcbound Fiend?

- Spelltype:
- Artifact Creature 0/0
- Text:
- Haste
Modular 2 (This comes into play with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) - Scored:
- 2.5 out of (1 Votes) - How would you rate Arcbound Hybrid?

- Spelltype:
- Artifact Creature 0/0
- Text:
- First strike
Modular 4 (This comes into play with four +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) - Scored:
- 2.5 out of (2 Votes) - How would you rate Arcbound Lancer?

- Spelltype:
- Artifact Creature - Golem 0/0
- Text:
- At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control.
Modular 6 (This comes into play with six +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) - Scored:
- 2.5 out of (3 Votes) - How would you rate Arcbound Overseer?

- Spelltype:
- Artifact Creature 0/0
- Text:
- Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.
Modular 1 (This comes into play with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) - Scored:
- 2.5 out of (4 Votes) - How would you rate Arcbound Ravager?

- Spelltype:
- Artifact Creature - Golem 0/0
- Text:
- Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library.
Modular 2 (This comes into play with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) - Scored:
- 2.5 out of (5 Votes) - How would you rate Arcbound Reclaimer?























