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Results 1-20 of 167
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Abduction
Abduction
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  • Spelltype:
  • Enchantment - Aura
  • Text:
  • Enchant creature
    When Abduction comes into play, untap enchanted creature.
    You control enchanted creature.
    When enchanted creature is put into a graveyard, return that card to play under its owner's control.
  • Scored:
  • 2.5 out of (8 Votes) - How would you rate Abduction?
Abeyance
Abeyance
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  • Spelltype:
  • Instant
  • Text:
  • Until end of turn, target player can't play instants, sorceries, or activated abilities that aren't mana abilities.
    Draw a card.
  • Flavortext:
  • "I'm too modest a wizard to reveal the full extent of my abilities." —Ertai, wizard adept
  • Scored:
  • 2.5 out of (1 Votes) - How would you rate Abeyance?
Abjure
Abjure
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  • Spelltype:
  • Instant
  • Text:
  • As an additional cost to play Abjure, sacrifice a blue permanent.

    Counter target spell.
  • Flavortext:
  • Mirri's hackles rose as Ertai continued expounding his virtues. "If that arrogant brat doesn't shut up soon," she growled to herself, "I'm going to have to kill him."
  • Scored:
  • 2.5 out of (2 Votes) - How would you rate Abjure?
Aboroth
Aboroth
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  • Spelltype:
  • Creature - Elemental   9/9
  • Text:
  • Cumulative upkeep-Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
  • Flavortext:
  • The Weatherlight banked sharply as the colossal beast rose up to crush the lone rider. "My bet's on the dirt," Gerrard said flatly.
  • Scored:
  • 2.5 out of (3 Votes) - How would you rate Aboroth?
Abyssal Gatekeeper
Abyssal Gatekeeper
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  • Spelltype:
  • Creature - Horror   1/1
  • Text:
  • When Abyssal Gatekeeper is put into a graveyard from play, each player sacrifices a creature.
  • Flavortext:
  • "There are two ways for me to pass this gate. One involves you remaining conscious." —Gerrard of the Weatherlight
  • Scored:
  • 2.5 out of (4 Votes) - How would you rate Abyssal Gatekeeper?
AEther Flash
AEther Flash
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  • Spelltype:
  • Enchantment
  • Text:
  • Whenever a creature comes into play, AEther Flash deals 2 damage to it.
  • Flavortext:
  • "You can't get there from here. Well, you can it just won't be fun." - Ertai, wizard adept
  • Scored:
  • 2.5 out of (5 Votes) - How would you rate AEther Flash?
Agonizing Memories
Agonizing Memories
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  • Spelltype:
  • Sorcery
  • Text:
  • Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
  • Flavortext:
  • "An innocent man died because of my anger. That knowledge will haunt me for all eternity." —Karn, silver golem
  • Scored:
  • 2.5 out of (6 Votes) - How would you rate Agonizing Memories?
Alabaster Dragon
Alabaster Dragon
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  • Spelltype:
  • Creature - Dragon   4/4
  • Text:
  • Flying
    When Alabaster Dragon is put into a graveyard from play, shuffle Alabaster Dragon into its owner's library.
  • Scored:
  • 2.81 out of (8 Votes) - How would you rate Alabaster Dragon?
Alms
Alms
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  • Spelltype:
  • Enchantment
  • Text:
  • , Remove the top card in your graveyard from the game: Prevent the next 1 damage that would be dealt to target creature this turn.
  • Flavortext:
  • "Helping people is mostly a matter of teaching them to help themselves." —Sisay, journal
  • Scored:
  • 2.5 out of (8 Votes) - How would you rate Alms?
Ancestral Knowledge
Ancestral Knowledge
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  • Spelltype:
  • Enchantment
  • Text:
  • Cumulative upkeep
    When Ancestral Knowledge comes into play, look at the top ten cards of your library, then remove any number of them from the game and put the rest back on top of your library in any order.
    When Ancestral Knowledge leaves play, shuffle your library.
  • Scored:
  • 2.5 out of (1 Votes) - How would you rate Ancestral Knowledge?
Angelic Renewal
Angelic Renewal
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  • Spelltype:
  • Enchantment
  • Text:
  • Whenever a creature is put into your graveyard from play, you may sacrifice Angelic Renewal. If you do, return that card to play.
  • Scored:
  • 2.5 out of (2 Votes) - How would you rate Angelic Renewal?
Apathy
Apathy
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  • Spelltype:
  • Enchantment - Aura
  • Text:
  • Enchant creature
    Enchanted creature doesn't untap during its controller's untap step.
    At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If he or she does, untap that creature.
  • Scored:
  • 2.5 out of (3 Votes) - How would you rate Apathy?
Arctic Wolves
Arctic Wolves
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  • Spelltype:
  • Creature - Wolf   4/5
  • Text:
  • Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
    When Arctic Wolves comes into play, draw a card.
  • Flavortext:
  • "No matter where we cat warriors go in the world, those stupid slobberers find us." —Mirri of the Weatherlight
  • Scored:
  • 2.5 out of (4 Votes) - How would you rate Arctic Wolves?
Ardent Militia
Ardent Militia
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  • Spelltype:
  • Creature - Human Soldier   2/5
  • Text:
  • Vigilance
  • Flavortext:
  • "While the rest of us got paid to serve the Benalish army, the militia didn't. I used to say they stood for freedom—free and dumb." —Gerrard of the Weatherlight
  • Scored:
  • 2.5 out of (5 Votes) - How would you rate Ardent Militia?
Argivian Find
Argivian Find
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  • Spelltype:
  • Instant
  • Text:
  • Return target artifact or enchantment card from your graveyard to your hand.
  • Flavortext:
  • "We often bury our pasts, and then someone comes along and digs them up." —Gerrard of the Weatherlight
  • Scored:
  • 2.5 out of (6 Votes) - How would you rate Argivian Find?
Argivian Restoration
Argivian Restoration
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  • Spelltype:
  • Sorcery
  • Text:
  • Return target artifact card from your graveyard to play.
  • Flavortext:
  • "The Argivian University taught me two things: always look to the past, and never dismiss what appears useless." —Hanna, Weatherlight navigator
  • Scored:
  • 2.5 out of (7 Votes) - How would you rate Argivian Restoration?
Aura of Silence
Aura of Silence
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  • Spelltype:
  • Enchantment
  • Text:
  • Artifact and enchantment spells your opponents play cost more to play.

    Sacrifice Aura of Silence: Destroy target artifact or enchantment.
  • Scored:
  • 2.5 out of (8 Votes) - How would you rate Aura of Silence?
Avizoa
Avizoa
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  • Spelltype:
  • Creature - Jellyfish   2/2
  • Text:
  • Flying
    : Avizoa gets +2/+2 until end of turn. You skip your next untap step. Play this ability only once each turn.
  • Flavortext:
  • "Maybe we can trap them with bait," thought Tahngarth, eyeing Squee.
  • Scored:
  • 2.5 out of (1 Votes) - How would you rate Avizoa?
Barishi
Barishi
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  • Spelltype:
  • Creature - Elemental   4/3
  • Text:
  • When Barishi is put into a graveyard from play, remove Barishi from the game, then shuffle all creature cards from your graveyard into your library.
  • Scored:
  • 2.5 out of (2 Votes) - How would you rate Barishi?
Barrow Ghoul
Barrow Ghoul
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  • Spelltype:
  • Creature - Zombie   4/4
  • Text:
  • At the beginning of your upkeep, sacrifice Barrow Ghoul unless you remove the top creature card in your graveyard from the game.
  • Flavortext:
  • "They killed my family to deny me a future. They fed on my ancestors to deny me a past." —Crovax
  • Scored:
  • 2.5 out of (3 Votes) - How would you rate Barrow Ghoul?
Results 1-20 of 167
Next 20 >
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