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- Spelltype:
- Creature - Soldier 4/3
- Text:
- Flying


: Remove the top card of your library from the game. Until end of turn, you may play that card. (Reveal the card as you remove it from the game.) - Flavortext:
- Successful delivery is not guaranteed.
- Scored:
- 2.5 out of (2 Votes) - How would you rate Aerial Caravan?


- Spelltype:
- Instant
- Text:
- Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying into play.
- Scored:
- 2.5 out of (3 Votes) - How would you rate Afterlife?


- Spelltype:
- Creature - Wall 0/4
- Text:
- Defender (This creature can't attack.)
: Prevent the next 1 damage that would be dealt to target creature or player this turn. - Flavortext:
- Its mortar is mixed with waters straight from the Fountain of Cho.
- Scored:
- 2.5 out of (4 Votes) - How would you rate Alabaster Wall?



- Spelltype:
- Creature - Mercenary 2/2
- Text:
- Whenever Alley Grifters becomes blocked, defending player discards a card.
- Flavortext:
- One distracts the victim, the other extracts the valuables.
- Scored:
- 2.5 out of (5 Votes) - How would you rate Alley Grifters?


- Spelltype:
- Enchantment - Aura
- Text:
- Enchant creature
Enchanted creature gets +2/+2 for each other enchantment in play. - Flavortext:
- The masks, like the ancient trees they're grown from, lend strength to the dryads.
- Scored:
- 2.5 out of (6 Votes) - How would you rate Ancestral Mask?


- Spelltype:
- Enchantment
- Text:


: You draw a card and target opponent gains 3 life.- Flavortext:
- We all must profit for peace to last. —Mercadian saying
- Scored:
- 2.5 out of (7 Votes) - How would you rate Armistice?


- Spelltype:
- Creature - Goblin 1/1
- Text:

, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature.- Flavortext:
- He has the weapons, he has the connections, and he knows the hangar's dark secret.
- Scored:
- 2.5 out of (8 Votes) - How would you rate Arms Dealer?


- Spelltype:
- Enchantment - Aura
- Text:
- Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be played. - Flavortext:
- Orim had no memory of the previous night—the first thing she could remember was waking up with the dead guard's blood on her hands.
- Scored:
- 2.5 out of (1 Votes) - How would you rate Arrest?

- Spelltype:
- Artifact
- Text:
,
: Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal the card, and put it into your hand. Then shuffle your library.- Scored:
- 2.5 out of (2 Votes) - How would you rate Assembly Hall?


- Spelltype:
- Creature - Human Rebel 2/2
- Text:

,
: Ballista Squad deals X damage to target attacking or blocking creature.- Flavortext:
- The perfect antidote for a tightly packed formation.
- Scored:
- 2.5 out of (3 Votes) - How would you rate Ballista Squad?


- Spelltype:
- Creature - Spellshaper 2/2
- Text:
,
, Discard a card: Target creature gains flying until end of turn.- Flavortext:
- The market festival turned out to be the high point of Jaffy's visit.
- Scored:
- 2.5 out of (4 Votes) - How would you rate Balloon Peddler?

- Spelltype:
- Artifact
- Text:
- At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player.
: Prevent the next 1 damage that would be dealt by Barbed Wire this turn. - Flavortext:
- A steel snake with ten thousand teeth.
- Scored:
- 2.5 out of (5 Votes) - How would you rate Barbed Wire?

- Spelltype:
- Artifact
- Text:
,
: Draw a card. X is the number of cards in an opponent's hand as you play this ability.- Flavortext:
- Although it looks like a game, business around the table is deadly serious.
- Scored:
- 2.5 out of (6 Votes) - How would you rate Bargaining Table?


- Spelltype:
- Creature - Wall 1/3
- Text:
- Defender (This creature can't attack.)
: Target creature gains haste until end of turn. - Scored:
- 2.5 out of (7 Votes) - How would you rate Battle Rampart?



- Spelltype:
- Creature - Ship */*
- Text:
- Flying
Battle Squadron's power and toughness are each equal to the number of creatures you control. - Flavortext:
- The goblins made an unruly pile with military precision.
- Scored:
- 2.5 out of (8 Votes) - How would you rate Battle Squadron?


- Spelltype:
- Sorcery
- Text:
- Search your library for a creature card with the same name as target creature and put that card into play. Then shuffle your library.
- Scored:
- 2.5 out of (1 Votes) - How would you rate Bifurcate?



- Spelltype:
- Enchantment
- Text:
- Whenever a creature is put into a graveyard from play, put a charge counter on Black Market.
At the beginning of your precombat main phase, add
to your mana pool for each charge counter on Black Market. - Scored:
- 2.5 out of (2 Votes) - How would you rate Black Market?


- Spelltype:
- Creature - Spellshaper 2/2
- Text:
,
, Discard a card: Destroy target Wall.- Flavortext:
- "Don't get up. I'll show myself out."
- Scored:
- 2.5 out of (3 Votes) - How would you rate Blaster Mage?


- Spelltype:
- Creature - Merfolk 2/2
- Text:
: Blockade Runner is unblockable this turn.- Flavortext:
- "I need to get back to Mercadia City," said Sisay. "We can get you there," the vizier answered. "Easily."
- Scored:
- 2.5 out of (4 Votes) - How would you rate Blockade Runner?


- Spelltype:
- Creature - Hound 1/1
- Text:
- Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound.
At the end of your turn, remove all +1/+1 counters from Blood Hound. - Scored:
- 2.5 out of (5 Votes) - How would you rate Blood Hound?























