X



- Spelltype:
- Creature - Abomination 2/6
- Text:
- Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.
- Scored:
- 2.5 out of (2 Votes) - How would you rate Abomination?



- Spelltype:
- Creature - Elemental 4/4
- Text:
- Flying (This creature can't be blocked except by creatures with flying.)
- Flavortext:
- These spirits of the air are winsome and wild and cannot be truly contained. Only marginally intelligent, they often substitute whimsy for strategy, delighting in mischief and mayhem.
- Scored:
- 2.5 out of (3 Votes) - How would you rate Air Elemental?



- Spelltype:
- Instant
- Text:
- Choose one - Target player gains X life; or prevent the next X damage that would be dealt to target creature or player this turn.
- Flavortext:
- "Healing is a matter of time, but it is sometimes also a matter of opportunity." —D'Avenant proverb
- Scored:
- 2.5 out of (4 Votes) - How would you rate Alabaster Potion?

- Spelltype:
- Artifact
- Text:
,
: The next time you would draw a card this turn, instead look at the top X cards of your library, shuffle all but one of them, put the shuffled cards on the bottom of your library, then draw a card. X can't be 0.- Scored:
- 2.5 out of (5 Votes) - How would you rate Aladdin's Lamp?

- Spelltype:
- Artifact
- Text:
,
: Aladdin's Ring deals 4 damage to target creature or player.- Flavortext:
- "After these words the magician drew a ring off his finger, and put it on one of Aladdin's, saying: ‘It is a talisman against all evil, so long as you obey me.'" —The Arabian Nights, Junior Classics trans.
- Scored:
- 2.5 out of (6 Votes) - How would you rate Aladdin's Ring?

- Spelltype:
- Creature - Ali-Baba 1/1
- Text:
: Tap target Wall.- Flavortext:
- "When he reached the entrance of the cavern, he pronounced the words, ‘Open, Sesame!'" —The Arabian Nights, Junior Classics trans.
- Scored:
- 2.5 out of (7 Votes) - How would you rate Ali Baba?


- Spelltype:
- Creature - Kithkin 1/1
- Text:
- Amrou Kithkin can't be blocked by creatures with power 3 or greater.
- Flavortext:
- Quick and agile, Amrou Kithkin can usually escape from even the most fearsome opponents.
- Scored:
- 2.5 out of (8 Votes) - How would you rate Amrou Kithkin?

- Spelltype:
- Artifact
- Text:
,
: Prevent the next 1 damage that would be dealt to target creature or player this turn.- Flavortext:
- Among the first allies Urza gained were the people of Kroog. As a sign of friendship, Urza gave the healers of the city potent amulets; afterwards, thousands journeyed to Kroog in hope of healing.
- Scored:
- 2.5 out of (1 Votes) - How would you rate Amulet of Kroog?



- Spelltype:
- Creature - Mob 2+*/2+*
- Text:
- Trample
As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps all opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2. - Scored:
- 2.5 out of (2 Votes) - How would you rate Angry Mob?


- Spelltype:
- Enchantment - Aura
- Text:
- Enchant artifact
Enchanted artifact is a creature with power and toughness each equal to its converted mana cost. It's still an artifact. - Scored:
- 2.5 out of (3 Votes) - How would you rate Animate Artifact?


- Spelltype:
- Enchantment
- Text:
- When Animate Dead comes into play, if it's in play, it becomes an Aura with enchant creature. Put target creature card from a graveyard into play under your control and attach Animate Dead to it.
Enchanted creature gets -1/-0.
When Animate Dead leaves play, destroy enchanted creature. It can't be regenerated. - Scored:
- 2.5 out of (4 Votes) - How would you rate Animate Dead?

- Spelltype:
- Enchantment - Aura
- Text:
- Enchant creature
Enchanted creature can attack as though it didn't have defender. - Scored:
- 2.5 out of (5 Votes) - How would you rate Animate Wall?

- Spelltype:
- Artifact
- Text:
- Whenever a land comes into play, Ankh of Mishra deals 2 damage to that land's controller.
- Scored:
- 2.5 out of (6 Votes) - How would you rate Ankh of Mishra?



- Spelltype:
- Creature - Wizard 0/1
- Text:
,
: Add
to your mana pool.- Scored:
- 2.5 out of (7 Votes) - How would you rate Apprentice Wizard?


- Spelltype:
- Sorcery
- Text:
- Destroy all lands.
- Scored:
- 2.5 out of (8 Votes) - How would you rate Armageddon?

- Spelltype:
- Artifact
- Text:
- At the beginning of your upkeep, put a doom counter on Armageddon Clock.
At the beginning of your draw step, Armageddon Clock deals damage to each player equal to the number of doom counters on it.
: Remove a doom counter from Armageddon Clock. Any player may play this ability but only during any upkeep step. - Scored:
- 2.5 out of (1 Votes) - How would you rate Armageddon Clock?



- Spelltype:
- Sorcery
- Text:
- Remove two target nonartifact creatures from the game. Ashes to Ashes deals 5 damage to you.
- Flavortext:
- "All rivers eventually run to the sea. My job is to sort out who goes first." —Maeveen O'Donagh, Memoirs of a Soldier
- Scored:
- 2.5 out of (2 Votes) - How would you rate Ashes to Ashes?

- Spelltype:
- Artifact
- Text:
- You may choose not to untap Ashnod's Battle Gear during your untap step.
,
: Target creature you control gets +2/-2 as long as Ashnod's Battle Gear remains tapped. - Flavortext:
- This invention shows why Ashnod was feared by her troops as well as her foes.
- Scored:
- 2.5 out of (3 Votes) - How would you rate Ashnod's Battle Gear?


- Spelltype:
- Enchantment - Aura
- Text:
- Enchant creature
Enchanted creature gets +X/+Y, where X is equal to half the number of Forests you control, rounded down, and Y is equal to half the number of Forests you control, rounded up. - Scored:
- 2.5 out of (4 Votes) - How would you rate Aspect of Wolf?

- Spelltype:
- Enchantment - Aura
- Text:
- Enchant creature
Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller. - Scored:
- 2.5 out of (5 Votes) - How would you rate Backfire?























