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Results 1-20 of 52
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Area Ice Shield
Area Ice Shield
Add Card To List
  • Energy:
  • 80
  • Spelltype:
  • Spell Arcane
  • Text:
  • Ice Shield - Applies Ice Shield on up to 3 friendly units that absorbs up to 520 damage for 30
    seconds. Reusable every 20 seconds.



  • Scored:
  • 2.5 out of 5 (4 Votes) - How would you rate Area Ice Shield?
Aura of Corruption
Aura of Corruption
Add Card To List
  • Energy:
  • 100
  • Spelltype:
  • Spell Spell
  • Text:
  • Mischievous Aura - Needs 4 seconds to create a destructive aura of 30m radius where playing out
    cards will backlash. Every card played out will also deal 5 times their power costs x their era as
    area damage to hostile and friendly units. Lasts for 40 seconds. Reusable every 40 seconds.



  • Scored:
  • 2.5 out of 5 (7 Votes) - How would you rate Aura of Corruption?
Aura of Pain
Aura of Pain
Add Card To List
  • Energy:
  • 80
  • Spelltype:
  • Spell Spell
  • Text:
  • Torment - Target unit is surrounded by harmful energy damaging itself and dealing every second 34
    damage to enemies in a 15 radius, up to 170 in total. Lasts for 15 seconds. Reusable every 10
    seconds.



  • Scored:
  • 2.67 out of 5 (9 Votes) - How would you rate Aura of Pain?
Backlash
Backlash
Add Card To List
  • Energy:
  • 150
  • Spelltype:
  • Spell Spell
  • Text:
  • Void Surge - Creates an explosion that deals the current void power + an additional 250% of it as
    damage to enemies in a 25m radius, up to 25% of this damage is applied per target. Void power is not
    used up. Knocks back small and medium units. Reusable every 30 seconds.



  • Scored:
  • 3.33 out of 5 (3 Votes) - How would you rate Backlash?
Blood Healing
Blood Healing
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  • Energy:
  • 50
  • Spelltype:
  • Spell Arcane
  • Text:
  • Soul Sacrifice - Targeted own unit loses 250 life points and in turn heals friendly units within a
    15m radius around it for up to 860 life points in total every second. Lasts for 10 seconds or until
    target dies. The target unit cannot be healed while under the influence of this spell. Reusable
    every 5 seconds.



  • Scored:
  • 2.5 out of 5 (5 Votes) - How would you rate Blood Healing?
Bloodthirst
Bloodthirst
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  • Energy:
  • 120
  • Spelltype:
  • Spell Arcane
  • Text:
  • Mania - Target unit starts to regenerate 150 life points every second for 10 seconds per every 1200
    damage it deals. Reusable every 20 seconds.



  • Scored:
  • 2.5 out of 5 (6 Votes) - How would you rate Bloodthirst?
Coldsnap
Coldsnap
Add Card To List
  • Energy:
  • 80
  • Spelltype:
  • Spell Spell
  • Text:
  • Area Freeze - Freezes up to 5 enemies in a 20m radius for 15 seconds. After freeze wears off,
    targets are immune against Freeze for 10 seconds. Reusable every 20 seconds



  • Scored:
  • 2.5 out of 5 (4 Votes) - How would you rate Coldsnap?
Corpse Explosion
Corpse Explosion
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  • Energy:
  • 100
  • Spelltype:
  • Spell Spell
  • Text:
  • Explosive Bodies - Gathers up to 2000 life points from corpses within a 25m radius to create a huge
    Nether sphere that explodes after 3 seconds dealing the corpses former maximum life points as area
    damage to hostile and friendly entities. Up to 33% of the gathered life points are dealt as damage
    per target. Affects ground targets only. Knocks back small and medium units. Immediately reusable.



  • Scored:
  • 2.5 out of 5 (1 Votes) - How would you rate Corpse Explosion?
Creeping Paralysis
Creeping Paralysis
Add Card To List
  • Energy:
  • 80
  • Spelltype:
  • Spell Spell
  • Text:
  • Entrance - After a preparation time of 5 seconds up to 5 enemies within a 15m radius will be
    paralyzed for 10 seconds. After the effect wears off, targets are immune against Paralyze for a
    while. Reusable every 20 seconds.



  • Scored:
  • 2.5 out of 5 (2 Votes) - How would you rate Creeping Paralysis?
Curse of Oink
Curse of Oink
Add Card To List
  • Energy:
  • 65
  • Spelltype:
  • Spell Spell
  • Text:
  • Oink! - Transforms up to 5 enemy units into pigs for 15 seconds. Affected units may neither move nor
    attack. After 5 seconds they will be retransformed if being attacked. Reusable every 20 seconds.



  • Scored:
  • 2.5 out of 5 (4 Votes) - How would you rate Curse of Oink?
Earthshaker
Earthshaker
Add Card To List
  • Energy:
  • 100
  • Spelltype:
  • Spell Spell
  • Text:
  • Quake - Triggers 5 abrasions that each deal 475 damage to structures in a 15m radius, up to 1400 in
    total. Deals only minimal damage to units. Knocks back small, medium and large units. Affects ground
    targets only. Reusable every 20 seconds.



  • Scored:
  • 2.5 out of 5 (6 Votes) - How would you rate Earthshaker?
Enlightenment
Enlightenment
Add Card To List
  • Energy:
  • 175
  • Spelltype:
  • Spell Enchantment
  • Text:
  • Wish - Disable the card play requirements. One card played within the next 20 seconds will not
    require any orbs to be used. Reusable every 30 seconds.



  • Scored:
  • 3.13 out of 5 (4 Votes) - How would you rate Enlightenment?
Ensnaring Roots
Ensnaring Roots
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  • Energy:
  • 60
  • Spelltype:
  • Spell Spell
  • Text:
  • Ensnare - Covers an area of 15m radius in roots that fetter enemies to the ground. Rooted units are
    immobile but still able to use ranged attacks and special abilities. Affects ground targets only.
    Lasts for 15 seconds. Reusable every 20 seconds.



  • Scored:
  • 2.5 out of 5 (4 Votes) - How would you rate Ensnaring Roots?
Eruption
Eruption
Add Card To List
  • Energy:
  • 80
  • Spelltype:
  • Spell Spell
  • Text:
  • Explosion - A heavy explosion deals 250 damage to enemies in a 10m radius around its target, up to
    720 in total. Knocks back small units. Immediately reusable.



  • Scored:
  • 2.5 out of 5 (5 Votes) - How would you rate Eruption?
Fire Sphere
Fire Sphere
Add Card To List
  • Energy:
  • 150
  • Spelltype:
  • Spell Spell
  • Text:
  • Massive Explosion - Creates a huge ball of fire that explodes after 10 seconds dealing 2240 damage
    to enemies in a 15m radius, up to 6730 in total. Knocks back small, medium and large units. Reusable
    every 20 seconds.



  • Scored:
  • 2.5 out of 5 (3 Votes) - How would you rate Fire Sphere?
Frost Shard
Frost Shard
Add Card To List
  • Energy:
  • 200
  • Spelltype:
  • Spell Spell
  • Text:
  • Freezing Shock - Casts a freezing Shock that deals 750 damage to enemies in a 15m radius around its
    target, up to 2250 in total. Freezes target enemies for 10 seconds afterwards. Reusable every 20
    seconds.



  • Scored:
  • 2.5 out of 5 (3 Votes) - How would you rate Frost Shard?
Glacier Shell
Glacier Shell
Add Card To List
  • Energy:
  • 50
  • Spelltype:
  • Spell Arcane
  • Text:
  • Encase in Ice - An own building is coated in an icy armor, absorbing 75% damage for up to 1300
    damage in total. Lasts for 30 seconds. Reusable every 10 seconds.



  • Scored:
  • 2.5 out of 5 (1 Votes) - How would you rate Glacier Shell?
Glyph of Frost
Glyph of Frost
Add Card To List
  • Energy:
  • 50
  • Spelltype:
  • Spell Spell
  • Text:
  • Mark of Frost - Creates a glyph that explodes as soon as enemies are nearby freezing up to 5 enemies
    in a 15m radius for 15 seconds. After freeze wears of, targets are immune against Freeze for 10
    seconds. Vanishes after 20 seconds. Affects ground targets only. Reusable every 10 seconds.



  • Scored:
  • 2.5 out of 5 (2 Votes) - How would you rate Glyph of Frost?
Home Soil
Home Soil
Add Card To List
  • Energy:
  • 40
  • Spelltype:
  • Spell Arcane
  • Text:
  • To Arms - All friendly units in a 25m radius will deal 40% more damage as long as they are in
    proximity of a friendly building. Lasts for 30 seconds. Reusable every 30 seconds.



  • Scored:
  • 2.5 out of 5 (8 Votes) - How would you rate Home Soil?
Hurricane
Hurricane
Add Card To List
  • Energy:
  • 70
  • Spelltype:
  • Spell Spell
  • Text:
  • Blow them away! - Releases a total of 5 strong wind gusts that knock back small units every 3
    seconds. Deal 10 damage to enemies in the target area, up to 100 in total. Reusable every 20
    seconds.



  • Scored:
  • 2.5 out of 5 (1 Votes) - How would you rate Hurricane?
Results 1-20 of 52
Next 20 >
Jump To Page  

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