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- Energy:
- 50
- Spelltype:
- Building Shrine
- Text:
Glorious Death - Friendly units that die within a 25m radius of the banner immediatly return 15% of
their original power costs into the power pool. The remaining power costs are granted as void power.
- Defense:
- 500
- Scored:
- 2.5 out of 5 (3 Votes) - How would you rate Banner of Glory?


- Energy:
- 70
- Spelltype:
- Building Hut
- Text:
Magic Link - Building is surrounded by a magical zone of 25m radius where summoning friendly units
requires 15% less of the usual power costs.
- Defense:
- 1200
- Scored:
- 2.5 out of 5 (8 Votes) - How would you rate Breeding Grounds?


- Energy:
- 70
- Spelltype:
- Building Tower
- Text:
Cannon - Every 2 seconds, tower launches a cannon ball that deals 140 damage to enemies in a 8m
radius around its target, up to 210 in total. Knocks back small units. Affects ground targets only.
- Attack:
- 1380
- Defense:
- 2000
- Scored:
- 2.5 out of 5 (2 Votes) - How would you rate Cannon Tower?


- Energy:
- 65
- Spelltype:
- Spell Spell
- Text:
- Oink! - Transforms up to 5 enemy units into pigs for 15 seconds. Affected units may neither move nor
attack. After 5 seconds they will be retransformed if being attacked. Reusable every 20 seconds.
- Scored:
- 2.5 out of 5 (4 Votes) - How would you rate Curse of Oink?

- Energy:
- 50
- Spelltype:
- Building Hut
- Text:
Shred them! - Activate to decompose an own unit returning immediately 30% of the usual power refund
into the power pool. The remaining part of the power cost refund is granted as void power.
Immediately reusable.
- Defense:
- 1000
- Scored:
- 2.5 out of 5 (7 Votes) - How would you rate Decomposer?


- Energy:
- 70
- Spelltype:
- Creature Human Archers
- Text:
Crossbow Attack - Every 2 seconds, unit fires bolts at enemies that deal 9 damage.
Stand Ground - Enable to become immobile and gain: (Power: 25)
Resilient - Takes 40% less damage
Steadfast - Connot be knocked back.
- Attack:
- 540
- Defense:
- 630
- Scored:
- 3.75 out of 5 (2 Votes) - How would you rate Defenders?

- Energy:
- 50
- Spelltype:
- Building Tower
- Text:
Frost Bolt - Every 2 seconds, tower hurls a frostly bolt that deals 50 damage to enemies in a 5m
radius around its target, up to 75 in total.
- Attack:
- 640
- Defense:
- 1500
- Scored:
- 2.5 out of 5 (2 Votes) - How would you rate Defense Tower?



- Energy:
- 120
- Spelltype:
- Creature Beast Soldiers
- Text:
Tunneling - Activate to teleport to the tunnel exit. Reusable every 30 seconds.
Swift - Moves at high speed.
- Attack:
- 1560
- Defense:
- 1800
- Scored:
- 2.92 out of 5 (6 Votes) - How would you rate Drones?




- Energy:
- 120
- Spelltype:
- Creature Elemental Soldier
- Text:
Fire Lance - Activate to shoot a fire lance through enemies in a straight line, dealing 850 damage
to enemies, up to 1300 in total. Resuable every 30 seconds. (Power: 50)
Fiery Birth - When being spawned unit causes an explosion that deals 500 damage to enemy units in
target area, up to 750 in total. Knocks back small and medium units. Affects ground units only.
- Attack:
- 3035
- Defense:
- 1960
- Scored:
- 2.5 out of 5 (8 Votes) - How would you rate Emberstrike?

- Energy:
- 80
- Spelltype:
- Spell Spell
- Text:
- Explosion - A heavy explosion deals 250 damage to enemies in a 10m radius around its target, up to
720 in total. Knocks back small units. Immediately reusable.
- Scored:
- 2.5 out of 5 (5 Votes) - How would you rate Eruption?

- Energy:
- 50
- Spelltype:
- Building Device
- Text:
Explosive - Upon being destroyed, bomb explodes dealing 560 damage to enemies in a 20m radius around
its target, up to 1300 in total. Knocks back small and medium units. Affects ground targets only.
Self-Destruct - Activate to trigger Detonation by destroying the bomb.
- Defense:
- 850
- Scored:
- 2.5 out of 5 (1 Votes) - How would you rate Fire Bomb?




- Energy:
- 150
- Spelltype:
- Spell Spell
- Text:
- Massive Explosion - Creates a huge ball of fire that explodes after 10 seconds dealing 2240 damage
to enemies in a 15m radius, up to 6730 in total. Knocks back small, medium and large units. Reusable
every 20 seconds.
- Scored:
- 2.5 out of 5 (3 Votes) - How would you rate Fire Sphere?


- Energy:
- 70
- Spelltype:
- Creature Beast Soldier
- Text:
Swift - Moves at high speed.
Inner Fire - Enable to gain:
Unstable Ember - Every 5 seconds, unit shoots a fiery bomb that explodes after 3 seconds dealing 80
damage to enemies in a 10m radius around its target, up to 120 in total. Knocks back small units.
Affects ground targets only.
Siege - Deals 50% more damage against structures.
- Attack:
- 820
- Defense:
- 580
- Scored:
- 2.5 out of 5 (4 Votes) - How would you rate Fire Stalker?

- Energy:
- 50
- Spelltype:
- Creature Human Archers
- Text:
Crossbow Attack - Every 2 seconds, unit fires bolts at enemies, that deal 6 damage.
Frenzy - Unit deals 12 damage for 20 seconds. After the effect wears off unit will die.
- Attack:
- 450
- Defense:
- 450
- Scored:
- 2.5 out of 5 (7 Votes) - How would you rate Forsaken?


- Energy:
- 70
- Spelltype:
- Creature Human Soldiers
- Text:
Weapon Change - Makes unit more effective against small units instead of medium ones. Lasts until
deactivated. (Power: 10)
- Attack:
- 900
- Defense:
- 780
- Scored:
- 2.5 out of 5 (6 Votes) - How would you rate Ghostspears?




- Energy:
- 300
- Spelltype:
- Creature Dragonkin Dominator
- Text:
Corrosive Breath - Every 3 seconds, unit exhales a corrosive cloud that deals 480 damage to enemies
in a 10m radius around its target, up to 720 in total. Knocks back small and medium units.
- Attack:
- 4000
- Defense:
- 3530
- Scored:
- 2.5 out of 5 (8 Votes) - How would you rate Giant Wyrm?

- Energy:
- 50
- Spelltype:
- Spell Arcane
- Text:
- Encase in Ice - An own building is coated in an icy armor, absorbing 75% damage for up to 1300
damage in total. Lasts for 30 seconds. Reusable every 10 seconds.
- Scored:
- 2.5 out of 5 (1 Votes) - How would you rate Glacier Shell?

- Energy:
- 20
- Spelltype:
- Building Barrier
- Text:
-
- Defense:
- 510
- Scored:
- 2.5 out of 5 (2 Votes) - How would you rate Ice Barrier?

- Energy:
- 70
- Spelltype:
- Creature Human Soldiers
- Text:
Defensive Stance - Enable to gain: (Power: 30)
Resilient - Takes 40% less damage.
Slow - Slow movement.
- Attack:
- 660
- Defense:
- 690
- Scored:
- 2.5 out of 5 (6 Votes) - How would you rate Imperials?


- Energy:
- 50
- Spelltype:
- Spell Arcane
- Text:
- Repair Building - Instantly repairs a friendly building for 850. Reusable every 10 seconds.
- Scored:
- 2.5 out of 5 (5 Votes) - How would you rate Kobold Trick?























