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- Energy:
- 60
- Spelltype:
- Creature Undead Dominator
- Text:
Swift - Moves at high speed.
- Attack:
- 600
- Defense:
- 520
- Scored:
- 3.75 out of 5 (6 Votes) - How would you rate Dreadcharger?

- Energy:
- 50
- Spelltype:
- Creature Ogre Soldier
- Text:
Burnout - Unit deals 30% more damage for 20 seconds. After the effect wears off unit will be
weakened and deal 50% less damage for 40 seconds. Reusable every 60 seconds.
- Attack:
- 600
- Defense:
- 520
- Scored:
- 2.5 out of 5 (6 Votes) - How would you rate Executor?

- Energy:
- 50
- Spelltype:
- Creature Human Archers
- Text:
Crossbow Attack - Every 2 seconds, unit fires bolts at enemies, that deal 6 damage.
Frenzy - Unit deals 12 damage for 20 seconds. After the effect wears off unit will die.
- Attack:
- 450
- Defense:
- 450
- Scored:
- 2.5 out of 5 (7 Votes) - How would you rate Forsaken?

- Energy:
- 60
- Spelltype:
- Creature Human Wizard
- Text:
Ice Lance - Every 4 seconds, unit shoots an ice lance through enemies in a straight line, dealing 57
damage to each, up to 85 in total. Knocks back small units.
- Attack:
- 360
- Defense:
- 570
- Scored:
- 2.5 out of 5 (2 Votes) - How would you rate Frost Mage?

- Energy:
- 60
- Spelltype:
- Creature Human Wizard
- Text:
Ice Blast - Every 2 seconds, unit hurls an ice blast that deals 17 damage to enemies in a 5m radius
around its target, up to 25 in total.
Ice Shield - Activate to apply Ice Shield on a friendly unit. Absorbs up to 520 damage for 30
seconds. Reusable every 10 seconds. (Power: 20)
- Attack:
- 285
- Defense:
- 600
- Scored:
- 2.5 out of 5 (4 Votes) - How would you rate Frost Sorceress?

- Energy:
- 50
- Spelltype:
- Creature Elemental Soldier
- Text:
Frost Ward - A frosty barrier which absorbs up to 520 damage. Degenerates if not in proximity of
friendly structures. Can only be casted near friendly structures. Reusable every 30 seconds.
- Attack:
- 500
- Defense:
- 400
- Scored:
- 3.13 out of 5 (4 Votes) - How would you rate Ice Guardian?

- Energy:
- 70
- Spelltype:
- Creature Human Soldiers
- Text:
Defensive Stance - Enable to gain: (Power: 30)
Resilient - Takes 40% less damage.
Slow - Slow movement.
- Attack:
- 660
- Defense:
- 690
- Scored:
- 2.5 out of 5 (6 Votes) - How would you rate Imperials?

- Energy:
- 60
- Spelltype:
- Creature Beast Wizard
- Text:
Mana Stream - Every 3 seconds, unit casts a ray of mana that deals 60 damage to enemies in a 5m
radius around its target, up to 90 in total.
Blink - Activate to teleport to an own ground unit within a 50m range. Reusable every 10 seconds.
- Attack:
- 480
- Defense:
- 210
- Scored:
- 2.5 out of 5 (1 Votes) - How would you rate Mana Wing?

- Energy:
- 50
- Spelltype:
- Creature Human Archers
- Text:
Crossbow Attack - Every 2 seconds, unit fires bolts at enemies that deal 5 damage.
- Attack:
- 300
- Defense:
- 600
- Scored:
- 2.5 out of 5 (3 Votes) - How would you rate Master Archers?

- Energy:
- 50
- Spelltype:
- Creature Human Soldiers
- Text:
- Brave Defenders
- Attack:
- 450
- Defense:
- 720
- Scored:
- 2.5 out of 5 (1 Votes) - How would you rate Northguards?

- Energy:
- 50
- Spelltype:
- Creature Human Archer
- Text:
Nightfire - Every 2 seconds, unit fires a blast of dark energy at enemies that deals 40 damage.
Overload - Activate to release a powerful shot after a preparation time of 6 seconds that deals 300
damage to enemies. Knocks back small units. Reusable every 20 seconds. (Power: 40)
- Attack:
- 450
- Defense:
- 450
- Scored:
- 2.5 out of 5 (2 Votes) - How would you rate Nox Trooper?

- Energy:
- 60
- Spelltype:
- Creature Beast Soldiers
- Text:
Crippling Bite - Attacked units may only move at walk speed for 5 seconds.
Swift - Moves at high speed.
- Attack:
- 570
- Defense:
- 540
- Scored:
- 2.5 out of 5 (1 Votes) - How would you rate Scavenger?

- Energy:
- 70
- Spelltype:
- Creature Ogre Supporter
- Text:
Heal - Every 5 seconds, unit heals a friendly unit for 120 life points.
Mystical Bolt - Every 3 seconds, unit casts a bolt of mystical energy that deals 58 damage to
enemies in a 5m radius around its target, up to 87 in total.
- Attack:
- 410
- Defense:
- 410
- Scored:
- 2.5 out of 5 (7 Votes) - How would you rate Shaman?

- Energy:
- 50
- Spelltype:
- Creature Undead Soldiers
- Text:
Unholy Armor - Unit takes 30% less damage for 20 seconds. After the effect wears off unit will die.
- Attack:
- 600
- Defense:
- 510
- Scored:
- 2.5 out of 5 (7 Votes) - How would you rate Skeleton Warriors?

- Energy:
- 70
- Spelltype:
- Creature Human Soldiers
- Text:
Weapon Change - Makes unit more effective against medium units instead of small ones. Lasts until
deactivated. (Power: 10)
- Attack:
- 600
- Defense:
- 720
- Scored:
- 2.5 out of 5 (5 Votes) - How would you rate Spearmen?

- Energy:
- 90
- Spelltype:
- Creature Orc Marauders
- Text:
Charge - Unit charges at enemies.
Looter - As long as unit attacks a building, 40% of that building's original power costs multiplied
by its current life points relative to its maximum life points are gained as power.
Swift - Moves at high speed.
- Attack:
- 600
- Defense:
- 600
- Scored:
- 2.5 out of 5 (2 Votes) - How would you rate Strikers?

- Energy:
- 110
- Spelltype:
- Creature Beast Dominator
- Text:
Sundering - Activate to crush an enemy structure dealing 775 damage. Additionally the damage bonus
against structures applies aswell. Reusable every 20 seconds. (Power: 80)
Siege - Deals 50% more damage against structures.
- Attack:
- 1100
- Defense:
- 800
- Scored:
- 2.5 out of 5 (4 Votes) - How would you rate Sunderer?

- Energy:
- 50
- Spelltype:
- Creature Sun Elf Archers
- Text:
Bow Attack - Every 3 seconds, unit fires arrows at enemies that deal 9 damage.
Supression Fire - Activate to disable enemy building's attacks and special abilities for 10 seconds.
Reusable every 20 seconds. (Power: 25)
- Attack:
- 450
- Defense:
- 360
- Scored:
- 2.5 out of 5 (5 Votes) - How would you rate Sunstriders?

- Energy:
- 80
- Spelltype:
- Creature Beast Soldiers
- Text:
Bestial Fury - Activate to deal 50% more damage but unit will only be able to move slowly. Lasts
until deactivated.
Swift - Moves at high speed.
- Attack:
- 660
- Defense:
- 510
- Scored:
- 2.5 out of 5 (1 Votes) - How would you rate Swiftclaw?

- Energy:
- 60
- Spelltype:
- Creature Orc Marauders
- Text:
Looter - As long as unit attacks a building, 40% of that building's original power costs multiplied
by its current life points relative to its maximum life points are gained as power.
- Attack:
- 660
- Defense:
- 450
- Scored:
- 2.5 out of 5 (5 Votes) - How would you rate Thugs?























